利用增强现实技术增强家居室内设计系统模型

D. Kumar, Panchalingam Srinidhy, Ved P. Kafle
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引用次数: 0

摘要

家庭室内设计通常是一项具有挑战性和耗时的任务,因为商店内部的选择与目标房间的构成之间存在一些不匹配。其中一个不匹配是,当在商店里看到一件商品时,他们对目标房间和其他内部环境缺乏了解。在本文中,我们建议设计和开发一个系统模型,通过该模型,用户可以通过使用无标记的增强现实(AR)虚拟地尝试各种家居室内设置。为了最大限度地减少系统的延迟,我们采用了将AR框架与同步定位和映射(SLAM)算法相结合的混合方法,其中3D特征点是动态更新的,从而避免了在现实世界视图上放置多个内部时的遮挡。尺寸扫描的部署是为了提供准确的真实环境的实际尺寸缩放,而转换是通过触摸手势识别有效地处理。提出的家庭室内设计系统模型可以很容易地实现为一个移动应用程序。通过实验进行的性能评价表明,采用SLAM算法后,系统的平均响应时间提高了43%。拟议的系统旨在满足ITU-T第16研究组规定的虚拟和增强现实业务的要求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Enhancing the System Model for home Interior Design Using Augmented Reality
Home interior design is often a challenging and time-consuming task due to several mismatches between the selection of interiors in a shop and their composition in a target room. One of these mismatches is a lack of knowledge in relation to the target room and to other interiors when an item is seen in a shop. In this paper, we propose to design and develop a system model by which users can virtually try out various settings of home interiors by using marker-less Augmented Reality (AR). To minimize the latency of the system, we apply the hybrid approach of combining an AR framework with a Simultaneous Localization And Mapping (SLAM) algorithm, where the 3D feature points are updated dynamically, thereby avoiding occlusion when multiple interiors are placed on the real-world view. Dimension scanning is deployed to provide accurate live-size scaling to the real-world environment whereas transformations are handled efficiently by means of a touch gesture recognition. The proposed system model for home interior design can be easily implemented as a mobile application. The performance evaluation through experiments shows that with the SLAM algorithm, the average response time of the proposed system improves by 43%. The proposed system is intended to meet the requirements of virtual and augmented reality services specified by ITU-T Study Group 16.
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