Visimu:一款音乐颜色标签收集游戏

Borui Wang, Jingshu Chen
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引用次数: 1

摘要

基于先前对颜色和音乐之间关联的研究,我们引入了一种可扩展的方法,使用颜色来标记歌曲,并将音乐档案可视化,从而促进音乐探索。我们介绍了一个在线游戏Visimu,它吸引了用户为102首歌曲生成926个颜色标签,其中75%以上的歌曲具有颜色标签,在实验室颜色空间中达到了很高的共识。我们使用Visimu生成的颜色标签实现了一个音乐档案可视化,并进行了一个实验,表明当用户在寻找特定情绪或使用场景的歌曲时,用颜色标记音乐比用文本标记更有效。我们的研究结果表明,Visimu可以有效地为音乐情绪分类产生有意义的颜色标签,这种方法可以在音乐可视化和发现方面得到广泛的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Visimu: a game for music color label collection
Based on previous studies of the associations between color and music, we introduce a scalable way of using colors to label songs and a visualization of music archives that facilitates music exploration. We present Visimu, an online game that attracted users to generate 926 color labels for 102 songs, with over 75% of the songs having color labels reaching high consensus in the Lab color space. We implemented a music archive visualization using the color labels generated by Visimu, and conducted an experiment to show that labeling music by color is more effective than text tags when the user is looking for songs of a particular mood or use scenario. Our results showed that Visimu is effective to produce meaningful color labels for music mood classification, and such approach enables a wide range of applications for music visualization and discovery.
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