最终用户开发的元设计方法

M. Costabile, D. Fogli, P. Mussio, A. Piccinno
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引用次数: 28

摘要

元设计最近被提出作为一种技术,用于创造社会技术条件,授权用户执行终端用户开发(EUD)活动。当前设计交互系统的技术和方法并不强调元设计。在本文中,我们展示了软件塑造研讨会(SSW)方法实际上是如何遵循元设计方法的,在这种方法中,设计师团队,包括最终用户代表,在他们对软件设计和开发的推理中得到了为他们的需求、符号和经验量身定制的软件环境的支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A meta-design approach to end-user development
Meta-design has been recently proposed as a technique for creating the socio-technical conditions empowering users to perform end-user development (EUD) activities. Current techniques and methodologies for designing interactive systems do not stress meta-design. In this paper, we show how the Software Shaping Workshop (SSW) methodology actually follows a meta-design approach in that the teams of designers, including end-user representatives, are supported in their reasoning on software design and development by software environments tailored to their needs, notations and experience.
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