使系统用户交互测试可重复:我们应该控制什么时间和什么内容?

Zebao Gao
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引用次数: 41

摘要

系统用户交互测试被广泛用于评估应用程序的整体行为。为了使这个过程自动化,提出了许多技术,这些技术的有效性是通过诸如代码覆盖率和故障检测之类的度量来评估的。然而,以前的大多数工作都假设交互测试的输出是确定性的。在本文中,我们提出了三层测试输出来检查:代码层(代码发现),行为层(不变检测)和用户交互层(使用GUI oracle进行故障检测)。我们进一步研究了操作系统、Java版本、初始启动状态和时间延迟等常见因素对这些指标的影响。在Java Swing应用程序上进行了一个全面的实验,结果表明,多达184行可以被不同地覆盖,并且在故障检测方面高达96%的误报。我们计划在Android平台上研究交互测试的可重复性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Making System User Interactive Tests Repeatable: When and What Should we Control?
System user interactive tests are widely used to evaluate the behavior of an application as a whole. To automate this process, many techniques are proposed whose effectiveness are evaluated by metrics such as code coverage and fault detection. However, most of previous work assumes determinism in the outputs of interactive tests. In this paper, we propose three layers of testing outputs to examine: the code layer (codecoverage), the behavioral layer (invariant detection) and the user interaction layer (fault detection with GUI oracle). We further study the impact of common set of factors such as operating system, Java version, initial starting state and time delay on these metrics. A comprehensive experiment has been conducted on Java Swing applications, and the results show that as many as184 lines can be covered differently and up to 96% false positives with respect to fault detection. We plan to study the repeatability of interactive tests on the Android platform.
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