Evan O'Keeffe, A. Campbell, D. Swords, D. Laefer, E. Mangina
{"title":"训练无人机飞行员的Oculus Rift应用程序","authors":"Evan O'Keeffe, A. Campbell, D. Swords, D. Laefer, E. Mangina","doi":"10.1145/3173519.3173531","DOIUrl":null,"url":null,"abstract":"The research described in this paper, focuses on a virtual reality headset system that integrates the Oculus Rift VR headset with a low cost Unmanned Aerial Vehicle (UAV) to allow for drone teleoperation and telepresence using the Robot Operating System (ROS). We developed a system that allows the pilot to fly an AR Drone through natural head movements translated to a set of flight commands. The system is designed to be easy to use for the purposes of training drone pilots. The user simply has to move their head and these movements are translated to the quadrotor which then turns in that direction. Altitude control is implemented using a Wii Nunchuck joystick for altitude adjustment. The users use the Oculus Rift headset a 2D video stream from the AR Drone, which is then turned into a 3D image stream and presented to them on the headset.","PeriodicalId":313480,"journal":{"name":"Proceedings of the 10th EAI International Conference on Simulation Tools and Techniques","volume":"67 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-09-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Oculus Rift Application for Training Drone Pilots\",\"authors\":\"Evan O'Keeffe, A. Campbell, D. Swords, D. Laefer, E. Mangina\",\"doi\":\"10.1145/3173519.3173531\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The research described in this paper, focuses on a virtual reality headset system that integrates the Oculus Rift VR headset with a low cost Unmanned Aerial Vehicle (UAV) to allow for drone teleoperation and telepresence using the Robot Operating System (ROS). We developed a system that allows the pilot to fly an AR Drone through natural head movements translated to a set of flight commands. The system is designed to be easy to use for the purposes of training drone pilots. The user simply has to move their head and these movements are translated to the quadrotor which then turns in that direction. Altitude control is implemented using a Wii Nunchuck joystick for altitude adjustment. The users use the Oculus Rift headset a 2D video stream from the AR Drone, which is then turned into a 3D image stream and presented to them on the headset.\",\"PeriodicalId\":313480,\"journal\":{\"name\":\"Proceedings of the 10th EAI International Conference on Simulation Tools and Techniques\",\"volume\":\"67 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-09-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 10th EAI International Conference on Simulation Tools and Techniques\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3173519.3173531\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 10th EAI International Conference on Simulation Tools and Techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3173519.3173531","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The research described in this paper, focuses on a virtual reality headset system that integrates the Oculus Rift VR headset with a low cost Unmanned Aerial Vehicle (UAV) to allow for drone teleoperation and telepresence using the Robot Operating System (ROS). We developed a system that allows the pilot to fly an AR Drone through natural head movements translated to a set of flight commands. The system is designed to be easy to use for the purposes of training drone pilots. The user simply has to move their head and these movements are translated to the quadrotor which then turns in that direction. Altitude control is implemented using a Wii Nunchuck joystick for altitude adjustment. The users use the Oculus Rift headset a 2D video stream from the AR Drone, which is then turned into a 3D image stream and presented to them on the headset.