姿态驱动的运动图像生成辅助的深度信息

Zeyuan Zhang, Guiyu Xia, Paike Yang, Wenkai Ye, Yubao Sun, Jia Liu
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引用次数: 0

摘要

动作传递作为用户与虚拟角色交互的驱动技术是近年来的研究热点。它本质上是人类外表的变形过程,因此运动转移通常被认为是一个姿态引导的图像生成任务,可以通过基于GAN的框架来解决。然而,真实的运动发生在三维空间,在二维平面上生成的图像不可避免地缺乏原始运动的深度信息引导,这将导致不同身体部位的深度混淆。此外,GAN的对抗性损失对轮廓细节的约束较弱。在本文中,我们提出了一种基于两阶段GAN的模型来弥补缺乏深度信息的缺陷,并提高生成轮廓细节的准确性。在第一阶段,我们提出了一种轮廓一致性损失的轮廓关注GAN来生成目标人物的深度图。这不仅在3D空间中带来了原始运动的深度信息,而且还将身体区域与可靠的轮廓对齐,为接下来的人物图像生成提供了依据。在第二阶段,我们提出了一个上下文增强的GAN,将第一阶段生成的目标姿态和深度图作为输入,以生成最终的运动图像。生成的结果具有可靠的深度信息和准确的轮廓,证明了该模型的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pose driven motion image generation aided by depth information
Motion transfer which can be used as drive technology of the interaction between users and virtual roles has been a research hotspot in recent years. It is essentially a deformation process of human appearances, consequently motion transfer is typically regarded as a pose-guided image generation task which can be solved by a GAN based framework. However, the real motions occur in 3D space and the image generation in 2D plane inevitably lacks the depth information guidance of the original motions, which will result in the confusion of depths for different body parts. Besides, the adversarial loss of GAN presents weak constraints on the silhouette details. In this paper, we propose a two-stage GAN based model to make up for the defect of lacking depth information and improve the accuracy of the generated silhouette details. In stage-I, we propose a silhouette attention GAN with a silhouette consistency loss to generate the depth maps of target people. This not only brings the depth information of the original motions in 3D space but also aligns the body regions with reliable silhouettes for the following person image generation. In stage-II, we propose a context-enhanced GAN with the target poses and depth maps generated in the first stage as input to generate the final motion images. The generated results have reliable depth information and accurate silhouettes, demonstrating the effectiveness of the proposed model.
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