M. De Marsico, Davide Gadia, D. Maggiorini, I. Mariani, L. Ripamonti
{"title":"GHItaly18:第二届游戏-人类互动国际研讨会","authors":"M. De Marsico, Davide Gadia, D. Maggiorini, I. Mariani, L. Ripamonti","doi":"10.1145/3206505.3206598","DOIUrl":null,"url":null,"abstract":"This short paper presents the second international workshop on Games-Human Interaction - GHItaly 2018. The goal of this series of workshops is to focus on advanced aspects of the design and development of game interfaces. The quality of the resulting interaction is a highly relevant issue for creating an engaging and satisfactory user experience, especially when deeply multidimensional artefacts such as video games are concerned.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"GHItaly18: 2nd International Workshop on Games-Human Interaction\",\"authors\":\"M. De Marsico, Davide Gadia, D. Maggiorini, I. Mariani, L. Ripamonti\",\"doi\":\"10.1145/3206505.3206598\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This short paper presents the second international workshop on Games-Human Interaction - GHItaly 2018. The goal of this series of workshops is to focus on advanced aspects of the design and development of game interfaces. The quality of the resulting interaction is a highly relevant issue for creating an engaging and satisfactory user experience, especially when deeply multidimensional artefacts such as video games are concerned.\",\"PeriodicalId\":330748,\"journal\":{\"name\":\"Proceedings of the 2018 International Conference on Advanced Visual Interfaces\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-05-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2018 International Conference on Advanced Visual Interfaces\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3206505.3206598\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3206505.3206598","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
GHItaly18: 2nd International Workshop on Games-Human Interaction
This short paper presents the second international workshop on Games-Human Interaction - GHItaly 2018. The goal of this series of workshops is to focus on advanced aspects of the design and development of game interfaces. The quality of the resulting interaction is a highly relevant issue for creating an engaging and satisfactory user experience, especially when deeply multidimensional artefacts such as video games are concerned.