{"title":"神经发育障碍儿童可负担的虚拟现实学习框架","authors":"M. Gelsomini","doi":"10.1145/2982142.2982143","DOIUrl":null,"url":null,"abstract":"Our research explores wearable Immersive Virtual Reality (IVR) to support new forms of intervention for children with Neuro-Developmental Disorder (NDD). In cooperation with therapists at a local rehabilitation center, we developed and evaluated Wildcard, a system that exploits a low cost VR visor and enables the child to \"feel immersed\" in 3D worlds, using eye focus and head/body movements to interact with the virtual items. Wildcard includes a set of functionalities for the therapists to monitor children's interaction, to customize the virtual space for the specific needs of each subject, and to automatically collect data.","PeriodicalId":306165,"journal":{"name":"Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"17","resultStr":"{\"title\":\"An Affordable Virtual Reality Learning Framework for Children with Neuro-Developmental Disorder\",\"authors\":\"M. Gelsomini\",\"doi\":\"10.1145/2982142.2982143\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Our research explores wearable Immersive Virtual Reality (IVR) to support new forms of intervention for children with Neuro-Developmental Disorder (NDD). In cooperation with therapists at a local rehabilitation center, we developed and evaluated Wildcard, a system that exploits a low cost VR visor and enables the child to \\\"feel immersed\\\" in 3D worlds, using eye focus and head/body movements to interact with the virtual items. Wildcard includes a set of functionalities for the therapists to monitor children's interaction, to customize the virtual space for the specific needs of each subject, and to automatically collect data.\",\"PeriodicalId\":306165,\"journal\":{\"name\":\"Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility\",\"volume\":\"12 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-10-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"17\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2982142.2982143\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2982142.2982143","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Affordable Virtual Reality Learning Framework for Children with Neuro-Developmental Disorder
Our research explores wearable Immersive Virtual Reality (IVR) to support new forms of intervention for children with Neuro-Developmental Disorder (NDD). In cooperation with therapists at a local rehabilitation center, we developed and evaluated Wildcard, a system that exploits a low cost VR visor and enables the child to "feel immersed" in 3D worlds, using eye focus and head/body movements to interact with the virtual items. Wildcard includes a set of functionalities for the therapists to monitor children's interaction, to customize the virtual space for the specific needs of each subject, and to automatically collect data.