一种高效的增量式交互式高效用项集挖掘算法

Shi-Ming Guo, Hong Gao
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引用次数: 1

摘要

高效用项集挖掘(HUIM)是一项重要的数据挖掘任务。现有的HUIM算法大多不考虑事务的添加和删除。当数据库更新时,他们需要扫描整个数据库来重建他们的数据结构。为了解决这一问题,提出了一种高效的树状结构IHUP-Tree。当向数据库中添加事务或从数据库中删除事务时,可以有效地调整IHUP-Tree。基于IHUP-Tree可以有效地执行增量hum。IHUP-Tree也可以应用于交互式HUIM。基于IHUP-Tree的算法分两个阶段发现高效用项集。在阶段1中,采用高估技术为数据库中项目集的效用设置上界。过高估计的实用程序不小于用户指定的最小实用程序阈值的项目集被选为候选项集。在第二阶段,通过再次扫描数据库来验证候选人。然而,基于IHUP-Tree的算法产生了过多的候选对象,且验证时间较长。为此,我们提出了一种新的树状结构IHUIL-Tree和一种高效的算法IHUI-Miner。与基于IHUP-Tree的算法不同,IHUI-Miner不生成任何候选算法。广泛的性能分析表明,我们提出的树结构是有效的,并且我们的算法在增量和交互式HUIM中至少比最先进的算法快一个数量级。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An efficient algorithm for incremental and interactive high utility itemset mining
High utility itemset mining (HUIM) is an important data-mining task. Most of existing algorithms for HUIM do not consider transaction addition and deletion. When a database is updated, they need to scan the whole database to rebuild their data structures. To deal with this problem, an efficient tree structure IHUP-Tree is proposed. IHUP-Tree can be adjusted efficiently when a transaction is added into or deleted from a database. Incremental HUIM can be performed efficiently based on IHUP-Tree. IHUP-Tree can also be applied in interactive HUIM. The algorithm based on IHUP-Tree discovers high utility itemsets (HUIs) in two phases. In phase I, an over-estimated technique is adopted to set an upper bound for the utility of an itemset in the database. The itemsets whose over-estimated utilities are no less than a user-specified minimum utility threshold are selected as candidates. In phase II, the candidates are verified by scanning the database one more time. However the algorithm based on IHUP-Tree generates too many candidates, and it is time-consuming to verify them. Thus in this paper we proposed a novel tree structure IHUIL-Tree and an efficient algorithm IHUI-Miner for incremental and interactive HUIM. Different from the algorithm based on IHUP-Tree, IHUI-Miner does not generate any candidate. Extensive performance analyses show our proposed tree structure is efficient, and our algorithm is at least one order of magnitude faster than the state-of-the-art algorithm in increment and interactive HUIM.
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