戏剧引擎:将移动设备与现场戏剧相结合

C. Owen, Alison Dobbins, Lisa Rebenitsch
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引用次数: 9

摘要

剧场引擎是一个三个阶段的项目,探索将智能手机和平板电脑等移动设备作为现场戏剧表演的用户交互机制。本文描述了本系列第一个性能的技术细节:transition,包括系统设计、用户界面细节和经验教训。用户活动是在操作和这些操作的效果上下文中描述的。探讨了模糊真实和虚拟之间的区别的概念。该原型集成了基于android的移动设备、服务器、投影屏幕和带有现场音乐家和舞者的现代戏剧灯光,使观众成为演示的一部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Theatre Engine: Integrating mobile devices with live theater
Theatre Engine is a three-phase project exploring the integration of mobile devices such as smart phones and tablet computers as user interaction mechanisms for live theatrical performances. This paper describes the technical details for the first performance in the series: Transitions, including system design, user interface details, and lessons learned. The user activities are described in the context of manipulations and the effects of those manipulations. The concept of blurring the distinction between real and virtual is explored. The prototype integrates Android-based mobile devices, servers, projection screens, and modern theatrical lighting with live musicians and dancers, allowing the audience to become a part of the presentation.
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