你让我开心:运用适应性情感界面研究社交在场对积极情绪诱导的影响

S. Shahid, E. Krahmer, M. Swerts, Willem A. Melder, Mark Antonius Neerincx
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引用次数: 14

摘要

情感用户界面通常被描述为试图识别、解释和响应人类情感的界面。在本文中,我们采取了不同的视角,并研究了一个数字的、交互式的自适应镜子,这是一个类似于游戏的情感界面,是否以及如何在参与者中诱发积极情绪,以及朋友的社交存在如何影响情绪诱导。结果显示,参与者在经历了一次情感镜像会议后,系统地感到更加积极,而朋友的共同存在被证明可以增强这种效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
You make me happy: Using an adaptive affective interface to investigate the effect of social presence on positive emotion induction
Affective user interfaces are usually characterized as interfaces that try to recognize, interpret and respond to human emotions. In this paper, we take a different perspective and investigate if and how a digital, interactive adaptive mirror, which is a game-like affective interface, can induce positive emotions in participants and how the social presence of a friend affects the emotion induction. Results show that participants systematically feel more positive after an affective mirror session and co-presence of a friend is shown to boost this effect.
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