基于虚拟现实系统的脑卒中后个人健康促进骑车训练的开发

I. P. Dody Lesmana, B. Widiawan, A. Suryana
{"title":"基于虚拟现实系统的脑卒中后个人健康促进骑车训练的开发","authors":"I. P. Dody Lesmana, B. Widiawan, A. Suryana","doi":"10.1109/iSemantic55962.2022.9920389","DOIUrl":null,"url":null,"abstract":"The objective of this paper is to develop and test the feasibility of a virtual reality system-based cycling that enables individuals post-stroke with lower extremity impairments to train balance, gait, and cardiorespiratory fitness that enhance possible transfer of training from virtual environment to real world walking. The bicycle is equipped with mechatronic components with sensors for acquiring walking kinematics and physiological parameters to monitor training safety while running serious games in a virtual cycling environment with 3D visual, audible and haptic feedback. The mechatronic components of pedal allow user to determine balance on both feet and range of motion of both ankles to detect tilt in the dorsal and plantar flexion. Novel cadence components embedded with close loop control method accommodates differences in lower extremity impairments. The control box is used to collect data from sensors on both pedals, pedal revolutions, and heart-rate, which are processed and transmitted to the computer. Moreover, a software system allows user to manipulate virtual environment and change the perception of how fast user’s movement in virtual environment. From the results of the preliminary test of the prototype on two healthy control participants during 4-week cycling training, it is found that use of the prototype is safe, feasible, and efficacious for post-stroke training and improving aerobic capacity and walking endurance.","PeriodicalId":360042,"journal":{"name":"2022 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"36 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-09-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Development of a Virtual Reality System Based Cycling Training for Health Promotion of Individuals Post-Stroke\",\"authors\":\"I. P. Dody Lesmana, B. Widiawan, A. Suryana\",\"doi\":\"10.1109/iSemantic55962.2022.9920389\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The objective of this paper is to develop and test the feasibility of a virtual reality system-based cycling that enables individuals post-stroke with lower extremity impairments to train balance, gait, and cardiorespiratory fitness that enhance possible transfer of training from virtual environment to real world walking. The bicycle is equipped with mechatronic components with sensors for acquiring walking kinematics and physiological parameters to monitor training safety while running serious games in a virtual cycling environment with 3D visual, audible and haptic feedback. The mechatronic components of pedal allow user to determine balance on both feet and range of motion of both ankles to detect tilt in the dorsal and plantar flexion. Novel cadence components embedded with close loop control method accommodates differences in lower extremity impairments. The control box is used to collect data from sensors on both pedals, pedal revolutions, and heart-rate, which are processed and transmitted to the computer. Moreover, a software system allows user to manipulate virtual environment and change the perception of how fast user’s movement in virtual environment. From the results of the preliminary test of the prototype on two healthy control participants during 4-week cycling training, it is found that use of the prototype is safe, feasible, and efficacious for post-stroke training and improving aerobic capacity and walking endurance.\",\"PeriodicalId\":360042,\"journal\":{\"name\":\"2022 International Seminar on Application for Technology of Information and Communication (iSemantic)\",\"volume\":\"36 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-09-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 International Seminar on Application for Technology of Information and Communication (iSemantic)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/iSemantic55962.2022.9920389\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 International Seminar on Application for Technology of Information and Communication (iSemantic)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/iSemantic55962.2022.9920389","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

本文的目的是开发和测试一种基于虚拟现实系统的自行车的可行性,该系统使中风后下肢损伤的个体能够训练平衡、步态和心肺健康,从而增强从虚拟环境到现实世界步行的训练转移。这款自行车配备了带有传感器的机电一体化部件,用于获取步行运动学和生理参数,以监控训练安全,同时在虚拟骑行环境中运行严肃游戏,具有3D视觉、听觉和触觉反馈。踏板的机电组件允许用户确定双脚的平衡和两个脚踝的运动范围,以检测背部倾斜和足底弯曲。新型的嵌入闭环控制方法的节奏元件适应了下肢损伤的差异。控制箱用于从两个踏板上的传感器、踏板转数和心率收集数据,这些数据经过处理后传输到计算机。此外,软件系统允许用户操纵虚拟环境并改变用户在虚拟环境中移动速度的感知。通过对2名健康对照者进行为期4周的自行车训练的原型初步测试,发现使用原型对脑卒中后训练、提高有氧能力和步行耐力是安全、可行和有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of a Virtual Reality System Based Cycling Training for Health Promotion of Individuals Post-Stroke
The objective of this paper is to develop and test the feasibility of a virtual reality system-based cycling that enables individuals post-stroke with lower extremity impairments to train balance, gait, and cardiorespiratory fitness that enhance possible transfer of training from virtual environment to real world walking. The bicycle is equipped with mechatronic components with sensors for acquiring walking kinematics and physiological parameters to monitor training safety while running serious games in a virtual cycling environment with 3D visual, audible and haptic feedback. The mechatronic components of pedal allow user to determine balance on both feet and range of motion of both ankles to detect tilt in the dorsal and plantar flexion. Novel cadence components embedded with close loop control method accommodates differences in lower extremity impairments. The control box is used to collect data from sensors on both pedals, pedal revolutions, and heart-rate, which are processed and transmitted to the computer. Moreover, a software system allows user to manipulate virtual environment and change the perception of how fast user’s movement in virtual environment. From the results of the preliminary test of the prototype on two healthy control participants during 4-week cycling training, it is found that use of the prototype is safe, feasible, and efficacious for post-stroke training and improving aerobic capacity and walking endurance.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信