游泳者在循环:感知移动的水质量为听觉生物反馈系统

Daniel Cesarini, B. Ungerechts, T. Hermann
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引用次数: 5

摘要

听觉生物反馈系统在体育领域被越来越多地采用,为人们的动作提供在线指导。本文集中于游泳和产生听觉反馈,旨在增强游泳者在游泳时身体与周围水体之间相互作用的感知。这些信息与“水感”的概念有关,这是通过正确感知身体和水的边界效应来产生有效推进力的关键因素。该系统由压力传感器、塑料管组成,塑料管末端位于游泳者的手背和掌侧的手指之间,微控制器读取传感器并将数据发送给PC机进行进一步处理,通过交互式超声产生听觉反馈。我们将重点放在系统设置上,并以简单的参数映射超声设计为例,以及系统和其他超声设计的可能扩展。最后,给出了系统的视频和音频实例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Swimmers in the loop: Sensing moving water masses for an auditory biofeedback system
Auditory biofeedback systems in the field of sports are increasingly adopted to provide an online guidance to the people performing actions. This paper concentrates on swimming and on producing auditory feedback intended to enhance the perception of the interaction between a swimmer's body and the surrounding water masses while swimming. The information is related to the concept of `feel-for-water', that is a key factor to produce an effective propulsion, through a correct perception of the boundary effects of body and water. The presented system is composed of pressure sensors, plastic tubes ending between the swimmer's hand fingers on the dorsal and palmar side, a microcontroller reading the sensors and sending data to a PC for further processing producing the auditory feedback through interactive sonification. We focus on the system setup and present a simple parameter-mapping sonification design as an example, along with possible extensions of the system and other sonification designs. Finally, we present video and audio examples of the system.
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