为远程教育的三维虚拟世界创建协作学习环境

A. Mørch, V. Caruso, Melissa D. Hartley, B. Ludlow
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引用次数: 5

摘要

本章的目的是探讨教师可以在3D虚拟学习环境中创造促进协作学习的情境。作者报告了在一个职前教师远程教育项目中使用3D虚拟世界第二人生的案例研究结果。两种类型的语境被确定:社会互动(社会语境)和教师的脚手架(教学语境)。在3D环境中,虚拟角色所代表的匿名性使学习者能够参与社会互动并练习协作技能。搭建包括几个阶段:搭建学生对新技术的学习,规划课程结构,在课堂上实施程序,以及促进活动之间的过渡。该研究还发现了第三种情境(情感情境)的潜力,因为参与者——包括教师和学生——都报告说在许多情况下需要表达情感,但环境并不能无缝地支持这种交流模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Creating Contexts for Collaborative Learning in a 3D Virtual World for Distance Education
The purpose of this chapter is to explore the contexts that teachers can create to promote collaborative learning in 3D virtual learning environments. The authors report on the findings of a case study using the 3D virtual world Second Life in a preservice teacher distance education program. Two types of contexts are identified: social interaction (social context) and instructor's scaffolding (pedagogical context). The anonymity represented by avatars in the 3D environment allowed learners to engage in social interaction and practice collaboration skills. Scaffolding involved several stages: scaffold the students' learning of the new technology, plan the course structure, implement the procedures during the lesson, and facilitate transitions between activities. The study also identifies the potential for a third context (emotional context), as the participants—both the instructor and the students—report a need to express emotions in many situations, but the environment does not seamlessly support this mode of communication.
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