基于物理的沸腾泡模拟

Yi Gu, Herbert Yang
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引用次数: 6

摘要

沸腾是每天都能观察到的现象。从物理学的观点来看,沸腾是由于像水这样的液体的迅速汽化。事实上,它由几个复杂的过程组成。首先,热源与水之间、水分子与气泡之间、水分子与水分子之间发生能量传递,主要包括热传导和对流。第二,沸腾有多个阶段,每个阶段都有不同的特征,因此,沸腾是一个复杂的物理过程。本文提出了一种新的基于物理的方法,利用光滑粒子流体力学(SPH)求解器来模拟沸水中的气泡。拟议的工作处理“蒸汽”气泡而不是“空气”气泡。最重要的区别是前者可以与周围的水凝结并融合,而后者则不能。我们的模型引入了5种有趣的沸腾气泡现象,这些现象在以前的工作中没有得到充分的解决。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Physics based boiling bubble simulation
Boiling is a daily observed phenomenon. From the physics point of view, boiling is due to the rapid vaporization of liquid like water. In fact, it consists of several complex processes. First, energy transfer, which mainly includes thermal conduction and convection, occurs between the heat source and water, between water molecules and bubbles, and between water molecules and water molecules. Second, there are multiple phases of boiling, each of which has different characteristics, and hence, makes boiling a complicated physical process. In this paper, we propose a new physics based method for simulating bubbles from boiling water with a Smoothed Particle Hydrodynamics (SPH) solver. The proposed work handles "vapor" bubbles rather than "air" bubbles. The most important difference is that the former can condense and merge with the surrounding water while the latter cannot. With our model, 5 interesting phenomena of boiling bubbles are introduced which have not been fully addressed in previous works.
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