{"title":"评估RPG中的角色创建规则,作为创建角色的指南","authors":"F. Alves, J. C. Santos, Cristiano Maciel","doi":"10.1145/3148456.3148506","DOIUrl":null,"url":null,"abstract":"The specification of persona characteristics is not a trivial task. This paper evaluates the possibilities on using the character creation rules in Role-playing Games (RPG) as a guide for designing personas. It was observed that the rules of creating character sheets in RPG can contribute to the development of personas on issues such as clarity in defining characteristics. It is also noted the possibility of technical extension to incorporate user equipment and to build metrics over quantitative elements.","PeriodicalId":423409,"journal":{"name":"Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Evaluation of character creation rules in RPG as a guide for creating personas\",\"authors\":\"F. Alves, J. C. Santos, Cristiano Maciel\",\"doi\":\"10.1145/3148456.3148506\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The specification of persona characteristics is not a trivial task. This paper evaluates the possibilities on using the character creation rules in Role-playing Games (RPG) as a guide for designing personas. It was observed that the rules of creating character sheets in RPG can contribute to the development of personas on issues such as clarity in defining characteristics. It is also noted the possibility of technical extension to incorporate user equipment and to build metrics over quantitative elements.\",\"PeriodicalId\":423409,\"journal\":{\"name\":\"Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3148456.3148506\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3148456.3148506","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Evaluation of character creation rules in RPG as a guide for creating personas
The specification of persona characteristics is not a trivial task. This paper evaluates the possibilities on using the character creation rules in Role-playing Games (RPG) as a guide for designing personas. It was observed that the rules of creating character sheets in RPG can contribute to the development of personas on issues such as clarity in defining characteristics. It is also noted the possibility of technical extension to incorporate user equipment and to build metrics over quantitative elements.