评价IQRA的多媒体学习应用

A. F. Rosmani, N. A. Wahab, N. Ibrahim
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引用次数: 5

摘要

本研究的主要目的是评估5 - 8岁儿童使用多媒体应用进行IQRA学习的有效性。研究人员已经将说服技术的原理改编到这个应用程序中,以提高其有效性。说服技术是指旨在改变人们的属性或行为的任何交互式计算系统。通过可用性测试和启发式评估来评估应用程序。评估包括交互性、导航、设计、颜色和多媒体元素的集成。研究发现,通过运用说服技术的原则,多媒体对教育儿童有效地学习IQRA有显著的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluating IQRA' multimedia learning application
The main intention of this research is to evaluate the effectiveness of IQRA' learning by using multimedia application for children between the age of 5 to 8 years. The researchers have adapted the Principles of Persuasive Technology into this application to increase its effectiveness. Persuasive Technology refers to any interactive computing system designed to change people's attribute or behavior. A Usability Test and Heuristic Evaluation are performed to assess the application. The assessment includes interactivity, navigation, design, color, and integration of multimedia elements. It is found that by adapting the Principles of Persuasive Technology, the multimedia has a significant impact in educating the children to learn IQRA' effectively.
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