{"title":"在Vulkan上焦散渲染中流形下事件估计的实现","authors":"Jia-Wun Jhang, Chun-Fa Chang","doi":"10.1109/ICASI57738.2023.10179503","DOIUrl":null,"url":null,"abstract":"Caustics rendering has been an important topic in computer graphics. It is particularly a challenging problem because of the difficulty in path tracing algorithms to handle the specular-diffuse-specular paths. Recently Manifold Next Event Estimation (MNEE) has demonstrated its efficiency for dealing with the caustics paths and has been implemented in the Mitsuba renderer on desktop computers. However, MNEE has not yet been implemented on mobile devices to our best knowledge. In this paper, we implemented the MNEE methods on Vulkan, so that it can run on both desktop computers and mobile devices.","PeriodicalId":281254,"journal":{"name":"2023 9th International Conference on Applied System Innovation (ICASI)","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Implementation of Manifold Next Event Estimation for Caustics Rendering on Vulkan\",\"authors\":\"Jia-Wun Jhang, Chun-Fa Chang\",\"doi\":\"10.1109/ICASI57738.2023.10179503\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Caustics rendering has been an important topic in computer graphics. It is particularly a challenging problem because of the difficulty in path tracing algorithms to handle the specular-diffuse-specular paths. Recently Manifold Next Event Estimation (MNEE) has demonstrated its efficiency for dealing with the caustics paths and has been implemented in the Mitsuba renderer on desktop computers. However, MNEE has not yet been implemented on mobile devices to our best knowledge. In this paper, we implemented the MNEE methods on Vulkan, so that it can run on both desktop computers and mobile devices.\",\"PeriodicalId\":281254,\"journal\":{\"name\":\"2023 9th International Conference on Applied System Innovation (ICASI)\",\"volume\":\"26 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-04-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 9th International Conference on Applied System Innovation (ICASI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICASI57738.2023.10179503\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 9th International Conference on Applied System Innovation (ICASI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICASI57738.2023.10179503","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Implementation of Manifold Next Event Estimation for Caustics Rendering on Vulkan
Caustics rendering has been an important topic in computer graphics. It is particularly a challenging problem because of the difficulty in path tracing algorithms to handle the specular-diffuse-specular paths. Recently Manifold Next Event Estimation (MNEE) has demonstrated its efficiency for dealing with the caustics paths and has been implemented in the Mitsuba renderer on desktop computers. However, MNEE has not yet been implemented on mobile devices to our best knowledge. In this paper, we implemented the MNEE methods on Vulkan, so that it can run on both desktop computers and mobile devices.