Wu Tingting, Huang Shunqi, Htung Pa Pa Aung, Mohd Nor Akmal Khalid, H. Iida
{"title":"单智能体博弈分析:以扫雷为例","authors":"Wu Tingting, Huang Shunqi, Htung Pa Pa Aung, Mohd Nor Akmal Khalid, H. Iida","doi":"10.1109/ICAIT51105.2020.9261782","DOIUrl":null,"url":null,"abstract":"Minesweeper is a popular single-agent puzzle video game with simple rules to play. Despite previous works that explored the complexity of the game and solving the games, limited works had been conducted to determine the reasons for its popularity and the underlying mechanisms for its entertainment values. This study is a unique take on the minesweeper game where the minesweeper attractiveness is investigated using the game refinement theory, which through the game progress model and success rate of the minesweeper game, the measures of motion in mind are derived. Such a measure has been applied to various configurations of the game, where the possible number of mines that maximizes different playing requirement of the player can be determined.","PeriodicalId":173291,"journal":{"name":"2020 International Conference on Advanced Information Technologies (ICAIT)","volume":"50 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Analysis of Single-Agent Game: Case Study using Minesweeper\",\"authors\":\"Wu Tingting, Huang Shunqi, Htung Pa Pa Aung, Mohd Nor Akmal Khalid, H. Iida\",\"doi\":\"10.1109/ICAIT51105.2020.9261782\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Minesweeper is a popular single-agent puzzle video game with simple rules to play. Despite previous works that explored the complexity of the game and solving the games, limited works had been conducted to determine the reasons for its popularity and the underlying mechanisms for its entertainment values. This study is a unique take on the minesweeper game where the minesweeper attractiveness is investigated using the game refinement theory, which through the game progress model and success rate of the minesweeper game, the measures of motion in mind are derived. Such a measure has been applied to various configurations of the game, where the possible number of mines that maximizes different playing requirement of the player can be determined.\",\"PeriodicalId\":173291,\"journal\":{\"name\":\"2020 International Conference on Advanced Information Technologies (ICAIT)\",\"volume\":\"50 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-11-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 International Conference on Advanced Information Technologies (ICAIT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICAIT51105.2020.9261782\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International Conference on Advanced Information Technologies (ICAIT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICAIT51105.2020.9261782","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Analysis of Single-Agent Game: Case Study using Minesweeper
Minesweeper is a popular single-agent puzzle video game with simple rules to play. Despite previous works that explored the complexity of the game and solving the games, limited works had been conducted to determine the reasons for its popularity and the underlying mechanisms for its entertainment values. This study is a unique take on the minesweeper game where the minesweeper attractiveness is investigated using the game refinement theory, which through the game progress model and success rate of the minesweeper game, the measures of motion in mind are derived. Such a measure has been applied to various configurations of the game, where the possible number of mines that maximizes different playing requirement of the player can be determined.