机器人乒乓球发球系统的设计与实现

Yibing Dong, Xiaoqiang Ji, Zhenglong Sun
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引用次数: 0

摘要

机器人乒乓球发球系统可以在运动员的技术训练中发挥重要作用。目前市场上可用的系统提供了不同的模式,大致控制球的落点。在本文中,我们提出了一个机器人乒乓球发球系统的设计和实现,以实现精确的球着陆点。提出了一种低成本的多模态着陆点检测系统,通过融合视频和音频信号来检测着陆点。使用查找表将服务器启动参数与着陆点关联起来。为了保持查找表的动态性,采用迭代学习控制(ILC)算法,在环境变化时自动更新查找表。仿真验证了该算法的有效性。结果表明,该系统能够自动精确地将球发至指定位置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and Implementation of a Robotic Ping-Pong Server System
A robotic Ping-Pong server system could play an important role in skill training for players. Current available systems in the market provides different modes with rough control of the ball landing point. In this paper, we present the design and implementation of a robotic Ping-Pong server system to achieve precise ball landing point. A cost-effective multimodal landing point detection system is proposed to detect the landing point by fusing video and audio signals. A lookup table is used to relate the server launching parameters with the landing points. To keep the lookup table dynamic, an iterative learning control (ILC) algorithm is adopted to automatically update the lookup table in case of environmental changes. The ILC algorithm is tested and validated in simulation. Results showed the system was able to precisely serve the ball to the desired point automatically.
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