{"title":"确定半空中捏捏手势的目标点","authors":"Reigo Ban, Yutaro Hirao, Takuji Narumi","doi":"10.1109/VRW52623.2021.00128","DOIUrl":null,"url":null,"abstract":"Pinching is a common gesture primarily used for zooming on mobile devices, and previous studies considered utilizing it as a mid-air gesture in AR/VR. As opposed to touch screens, there is no physical contact point between the display and the fingers in mid-air pinching, which means the positional relationship between the target point for zooming and the users’ finger movement in mid-air pinching could be different from that of touch screens. In this study, we investigated the relationship in mid-air pinching to estimate the target point from the hand posture, and found that the point was significantly off towards the thumb and away from the index finger (approximately 7% offset). This finding contributes to a more accurate mid-air zooming.","PeriodicalId":256204,"journal":{"name":"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Determining the Target Point of the Mid-Air Pinch Gesture\",\"authors\":\"Reigo Ban, Yutaro Hirao, Takuji Narumi\",\"doi\":\"10.1109/VRW52623.2021.00128\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Pinching is a common gesture primarily used for zooming on mobile devices, and previous studies considered utilizing it as a mid-air gesture in AR/VR. As opposed to touch screens, there is no physical contact point between the display and the fingers in mid-air pinching, which means the positional relationship between the target point for zooming and the users’ finger movement in mid-air pinching could be different from that of touch screens. In this study, we investigated the relationship in mid-air pinching to estimate the target point from the hand posture, and found that the point was significantly off towards the thumb and away from the index finger (approximately 7% offset). This finding contributes to a more accurate mid-air zooming.\",\"PeriodicalId\":256204,\"journal\":{\"name\":\"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)\",\"volume\":\"3 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VRW52623.2021.00128\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRW52623.2021.00128","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Determining the Target Point of the Mid-Air Pinch Gesture
Pinching is a common gesture primarily used for zooming on mobile devices, and previous studies considered utilizing it as a mid-air gesture in AR/VR. As opposed to touch screens, there is no physical contact point between the display and the fingers in mid-air pinching, which means the positional relationship between the target point for zooming and the users’ finger movement in mid-air pinching could be different from that of touch screens. In this study, we investigated the relationship in mid-air pinching to estimate the target point from the hand posture, and found that the point was significantly off towards the thumb and away from the index finger (approximately 7% offset). This finding contributes to a more accurate mid-air zooming.