{"title":"IWB4D -交互式开发白板","authors":"J. Traxler, L. Griffiths","doi":"10.1109/ICTD.2009.5426739","DOIUrl":null,"url":null,"abstract":"The work presented here describes the concept of ubiquitous interactive classrooms by demonstrating emerging, low-cost presentation technologies including the Nintendo Wii and palm-sized projectors. The authors also discuss how they can be used to promote better learning through ad-hoc digital interaction in traditional classrooms and the field.","PeriodicalId":180007,"journal":{"name":"2009 International Conference on Information and Communication Technologies and Development (ICTD)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2009-04-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"IWB4D - interactive whiteboards for development\",\"authors\":\"J. Traxler, L. Griffiths\",\"doi\":\"10.1109/ICTD.2009.5426739\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The work presented here describes the concept of ubiquitous interactive classrooms by demonstrating emerging, low-cost presentation technologies including the Nintendo Wii and palm-sized projectors. The authors also discuss how they can be used to promote better learning through ad-hoc digital interaction in traditional classrooms and the field.\",\"PeriodicalId\":180007,\"journal\":{\"name\":\"2009 International Conference on Information and Communication Technologies and Development (ICTD)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-04-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 International Conference on Information and Communication Technologies and Development (ICTD)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICTD.2009.5426739\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 International Conference on Information and Communication Technologies and Development (ICTD)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICTD.2009.5426739","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The work presented here describes the concept of ubiquitous interactive classrooms by demonstrating emerging, low-cost presentation technologies including the Nintendo Wii and palm-sized projectors. The authors also discuss how they can be used to promote better learning through ad-hoc digital interaction in traditional classrooms and the field.