GoalBit:第一个免费和开源的点对点流媒体网络

María Elisa Bertinat, Daniel De Vera, D. Padula, F. Robledo, P. Rodríguez-Bocca, P. Romero, G. Rubino
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引用次数: 31

摘要

本文介绍了GoalBit平台。GoalBit是第一个通过互联网分发实时视频流的开源点对点系统。P2P架构的主要优点是可以利用连接到网络的一组用户主机未使用的可用带宽。主要的困难是这些主机通常是高度动态的,它们不断地进入和离开网络。为了解决这个问题,我们使用网格连接方法(类似bittorrent),其中流被分解成几个片段,由不同的对等体发送给每个客户端。如今,GoalBit平台被运营商和最终用户用于直播他们的直播内容。在本文中,我们首次解释了Goalbit的体系结构、协议以及内容是如何打包的。为了说明它的潜力,我们给出了一些在一个流行的最终用户通道中测量的实证结果,该通道同时连接了60多个同行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GoalBit: the first free and open source peer-to-peer streaming network
In this paper we present the GoalBit platform. GoalBit is the first open source peer-to-peer system for the distribution of real-time video streams through the Internet. The main advantage of a P2P architecture is the possibility of exploiting the available bandwidth unused by the set of user' hosts connected to the network. The main difficulty is that these hosts are typically highly dynamic, they continuously enter and leave the network. To deal with this problem, we use a mesh connectivity approach (bittorrent-like) where the stream is decomposed into several pieces sent by different peers to each client. Nowadays, the GoalBit platform is used by operators and by final users to broadcast their live contents. In this paper we explain by the first time the Goalbit architecture, its protocol, and how the content is packetized. To illustrate its potential, we present some empirical results measured in a popular final user channel, with more than 60 peers concurrently connected.
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