DrillSample:在密集的手持增强现实环境中进行精确选择

Annette Mossel, Benjamin Venditti, H. Kaufmann
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引用次数: 25

摘要

在密集的移动增强现实(AR)环境中,主要任务之一是确保物体的精确选择,即使它被遮挡或与周围的虚拟场景物体高度相似。现有的移动AR交互技术通常使用设备的多点触摸功能来选择对象。然而,单点触摸输入并不精确,但现有的双手选择技术来提高选择精度并不适用于单手手持AR环境。为了满足单手密集手持AR环境中准确选择的要求,我们提出了一种新的选择技术DrillSample。它只需要一次触摸输入来选择,并保留所选对象的完整原始空间上下文。这允许消除歧义和选择强烈遮挡的物体或在视觉外观上高度相似的物体。在一项全面的用户研究中,我们将两种现有的选择技术与DrillSample进行比较,以探索性能、可用性和准确性。研究结果表明,DrillSampe在速度和精度方面实现了显着的性能提升。由于现有的选择技术是为虚拟环境(VEs)设计的,因此我们进一步提供了探索密集手持AR中3D选择技术的基础的第一种方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DrillSample: precise selection in dense handheld augmented reality environments
One of the primary tasks in a dense mobile augmented reality (AR) environment is to ensure precise selection of an object, even if it is occluded or highly similar to surrounding virtual scene objects. Existing interaction techniques for mobile AR usually use the multi-touch capabilities of the device for object selection. However, single touch input is imprecise, but existing two handed selection techniques to increase selection accuracy do not apply for one-handed handheld AR environments. To address the requirements of accurate selection in a one-handed dense handheld AR environment, we present the novel selection technique DrillSample. It requires only single touch input for selection and preserves the full original spatial context of the selected objects. This allows disambiguating and selection of strongly occluded objects or of objects with high similarity in visual appearance. In a comprehensive user study, we compare two existing selection techniques with DrillSample to explore performance, usability and accuracy. The results of the study indicate that DrillSampe achieves significant performance increases in terms of speed and accuracy. Since existing selection techniques are designed for virtual environments (VEs), we furthermore provide a first approach towards a foundation for exploring 3D selection techniques in dense handheld AR.
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