图变换指令选择

Sebastian Buchwald, Andreas Zwinkau
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引用次数: 12

摘要

常见的生成指令选择基于树型模式匹配,但是现代和自定义架构的特征指令不能被树所覆盖。为了克服这个限制,我们首先采用了图变换,这是树重写的自然推广。目前,唯一允许我们将基于图的指令选择与线性时间复杂度配对的方法是映射到分区布尔二次问题(PBQP)。我们提出了正式的基础来验证这种方法,从而确定了通用方法的两个问题并解决了它们。我们通过与精细调整的手写指令选择的比较来确认基于pbqp的指令选择的能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Instruction selection by graph transformation
Common generated instruction selections are based on tree pattern matching, but modern and custom architectures feature instructions, which cannot be covered by trees. To overcome this limitation, we are the first to employ graph transformation, the natural generalization of tree rewriting. Currently, the only approach allowing us to pair graph-based instruction selection with linear time complexity is the mapping to the Partitioned Boolean Quadratic Problem (PBQP). We present formal foundations to verify this approach and therewith identify two problems of the common method and resolve them. We confirm the capabilities of PBQP-based instruction selection by a comparison with a finely-tuned hand-written instruction selection.
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