用于人机交互(HCI)手势识别的二维和三维成像研究

R. R. Itkarkar, A. Nandi
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引用次数: 19

摘要

人体运动通过任何机器或计算设备的交互是人机交互(HCI)。人类的手部动作或手势是与任何机器交互的最佳方式,它允许用户与任何远程放置的设备进行通信和控制。这包括控制任何家用电器,控制机器人,跟踪玩家或其身体位置,控制游戏的运动和方向,以及控制任何人机交互。随着三维应用和虚拟环境的迅速发展,需要人与计算机系统之间的交互设备。本文对手势识别技术在实时应用中的应用进行了研究。它还强调了各种技术和使用这些方法的条件。此外,还探讨了在识别率和局限性方面的方法。最后,我们强调了实时手势识别面临的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A survey of 2D and 3D imaging used in hand gesture recognition for human-computer interaction (HCI)
Interaction of human body movements through any machines or computing device is a man-computer interaction (HCI). Human hand movements or gestures are the best ways of interacting with any machine, which allows the user to communicate and control any remotely placed device. This includes control of any home appliance, to control a robot, track a player or its body position, control movement and orientation of games and also control any man-machine interaction. With the rapid development in a 3D application and virtual environment, there is a need of devices which interact between the human and the computer system. This paper presents the study of the techniques applied for recognizing gesture in real time application. It also highlights on various techniques and the conditions under which the methodologies are employed. Further, the methodologies in terms of rate of recognition and limitations are explored. Finally we highlight the challenges in real-time gesture recognition.
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