{"title":"高性能CGI系统的发展","authors":"R. L. Grimsdale, P. Lister","doi":"10.2312/EGGH/EGGH86/059-070","DOIUrl":null,"url":null,"abstract":"This contribution describes some work being undertaken in the design andimplementation of architectures for high performance Computer Image Generationfor a range of applications from workstations to flight simulator visual systems. \n \nThe work to be described uses a model based on a polygon representation anduses a Geometry Processor sub-system, with a flexible architecture known as MAGIC. This system performs the transformation of the polygon from the 3-Drepresentation to the 2-D perspective projection to the viewing screenco-ordinates and also provides a clipping operation optional in 3-D or 2-D. Two different types of scan conversion system are described, the first the Zone Management Processor uses the coherence inherent in the polygon and thesecond system based on a Line Processor uses coherence with spans.","PeriodicalId":206166,"journal":{"name":"Advances in Computer Graphics Hardware","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1987-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Developments in High Performance CGI Systems\",\"authors\":\"R. L. Grimsdale, P. Lister\",\"doi\":\"10.2312/EGGH/EGGH86/059-070\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This contribution describes some work being undertaken in the design andimplementation of architectures for high performance Computer Image Generationfor a range of applications from workstations to flight simulator visual systems. \\n \\nThe work to be described uses a model based on a polygon representation anduses a Geometry Processor sub-system, with a flexible architecture known as MAGIC. This system performs the transformation of the polygon from the 3-Drepresentation to the 2-D perspective projection to the viewing screenco-ordinates and also provides a clipping operation optional in 3-D or 2-D. Two different types of scan conversion system are described, the first the Zone Management Processor uses the coherence inherent in the polygon and thesecond system based on a Line Processor uses coherence with spans.\",\"PeriodicalId\":206166,\"journal\":{\"name\":\"Advances in Computer Graphics Hardware\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1987-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Advances in Computer Graphics Hardware\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2312/EGGH/EGGH86/059-070\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Advances in Computer Graphics Hardware","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/EGGH/EGGH86/059-070","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This contribution describes some work being undertaken in the design andimplementation of architectures for high performance Computer Image Generationfor a range of applications from workstations to flight simulator visual systems.
The work to be described uses a model based on a polygon representation anduses a Geometry Processor sub-system, with a flexible architecture known as MAGIC. This system performs the transformation of the polygon from the 3-Drepresentation to the 2-D perspective projection to the viewing screenco-ordinates and also provides a clipping operation optional in 3-D or 2-D. Two different types of scan conversion system are described, the first the Zone Management Processor uses the coherence inherent in the polygon and thesecond system based on a Line Processor uses coherence with spans.