对抗性车辆队列的博弈论方法与评价

Imran Sajjad, Rajnikant Sharma, Ryan M. Gerdes
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引用次数: 3

摘要

在本文中,我们从博弈论的角度考虑对一系列自动车辆或车队的攻击。博弈论使我们能够在对抗环境中提出最优性问题;考虑到防御者也在最优地试图维持正常运行,攻击者可以用来破坏自动车辆运行的最佳策略是什么?我们制定了一个零和博弈,并找到了不同博弈参数的最优控制器。然后模拟一个排,然后在存在最优攻击的情况下评估其闭环稳定性。结果表明,在最优性约束下,攻击者在名义情况下不会显著降低车辆排的稳定性。为了获得一个近乎不稳定的最优解决方案,游戏必须以几乎不公平的方式支持攻击者。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Game-Theoretic Approach and Evaluation of Adversarial Vehicular Platooning
In this paper, we consider an attack on a string of automated vehicles, or platoons, from a game-theoretic standpoint. Game theory enables us to ask the question of optimality in an adversarial environment; what is the optimal strategy that an attacker can use to disrupt the operation of automated vehicles, considering that the defenders are also optimally trying to maintain normal operation. We formulate a zero-sum game and find optimal controllers for different game parameters. A platoon is then simulated and its closed loop stability is then evaluated in the presence of an optimal attack. It is shown that with the constraint of optimality, the attacker cannot significantly degrade the stability of a vehicle platoon in nominal cases. It is motivated that in order to have an optimal solution that is nearly unstable, the game has to be formulated almost unfairly in favor of the attacker.
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