基于混合像素块的多视点3D视频视图合成

Chenxia Li, Ronggang Wang, Wenmin Wang, Ling-yu Duan, Wen Gao
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引用次数: 1

摘要

视图合成技术是多视点三维视频应用的重要技术。在我们的技术研究中,我们发现现有的一些视图合成方法在边界区域表现得更好,而另一些在非边界区域表现得更好。例如,MPEG VSRS是目前最流行的视图合成软件,它集成了一系列先进的工具。近年来,基于间隔的图像合成算法(IBIS)被提出,该算法在非边界区域显示出优于MPEG VSRS的优点,但在边界区域仍然存在一些令人讨厌的伪影。为了充分利用上述方法的优点,克服它们的不足,我们提出了一种基于像素块的混合视图合成(HPBVS)方法。实验结果证明,我们的方法在主观和客观角度上都优于目前最先进的视图合成方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A hybrid pixel-block based view synthesis for multiviewpoint 3D video
View synthesis technique is important for multi-viewpoint 3D video applications. In our technical investigation, we find that some of the current view synthesis methods perform better in boundary areas while some others in non-boundary areas. For example, MPEG VSRS is the most popular view synthesis software, which integrates a series of advanced tools. Recently, Interval-Based Image Synthesis (IBIS) algorithm is proposed, which shows advantage over MPEG VSRS in non-boundary areas but still has some unpleasant artifacts in boundary areas. To take advantage of the merits of the above methods and overcome their shortcomings, we propose a Hybrid Pixel-block Based View Synthesis(HPBVS) method. Experimental results testify that our approach outperforms the state-of-the-art view synthesis methods from both the subjective and objective perspectives.
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