交互式数字电视应用的文本创作

R. Azevedo, Carlos de Salles Soares Neto, M. Teixeira, R. C. M. Santos, Thiago Alencar Gomes
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引用次数: 12

摘要

超媒体语言的创作工具通常提供可视化的抽象,这对作者隐藏了源代码,目的是简化和加速开发过程。在其他缺点中,这些抽象修改甚至破坏了作者和语言设计者之间的交流过程,因为这些语言被设计为目标受众可读和可理解的。本文提出了一种超媒体创作的文本方法,它没有这些不便之处,而是使用了排版辅助功能,如程序可视化、超文本导航和半自动错误纠正。所提出的方法利用了作者已知的概念,并且不意味着额外的认知过载。给出了一个用例,即NCL Eclipse编写环境,用于嵌套上下文语言、巴西数字电视和ITU-T标准。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Textual authoring of interactive digital TV applications
Authoring tools for hypermedia languages usually provide visual abstractions, which hide the source code from the author aiming to simplify and accelerate the development process. Among other drawbacks, these abstractions modify or even break the communication process between the author and the language designer, since these languages were designed to be readable and understandable by its target audience. This paper presents a textual approach to hypermedia authoring that does not have these inconveniences, but rather uses typographical accessories, such as program visualization, hypertextual navigation, and semi-automatic error correction. The proposed approach exploits concepts known to the author and does not imply in extra cognitive overload. A use case is presented, namely the NCL Eclipse authoring environment, for Nested Context Language, the Brazilian Digital TV and ITU-T standard.
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