基于分区比例公平性的最优调度的实验评价

Davide Compagnin, E. Mezzetti, T. Vardanega
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引用次数: 5

摘要

准分区调度算法最优地解决了对称多处理机上一组可行的独立隐式截止时间零星任务的调度问题。它迭代地组合打包解决方案以确定可行的任务到处理器分配,在此过程中根据需要拆分任务负载,以便将一个处理器上的多余计算分配给成对的处理器。虽然在表述上有所不同,但QPS与RUN属于同一类调度器,它们使用比例公平性的宽松(分区)版本来实现最优性。与RUN不同,QPS脱离了双调度等价,因此产生了更简单的实现,使用的全局数据结构更少。因此,人们可能期望QPS在一般情况下应该优于RUN。令人惊讶的是,我们在LITMUS^RT上的QPS实现推翻了这个猜想,表明QPS离线决策可能对运行时性能有重要影响。在这项工作中,我们对RUN和QPS进行了广泛的比较,考察了离线和在线阶段,以突出它们的相对优势和劣势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Experimental Evaluation of Optimal Schedulers Based on Partitioned Proportionate Fairness
The Quasi-Partitioning Scheduling algorithm optimally solves the problem of scheduling a feasible set of independent implicit-deadline sporadic tasks on a symmetric multiprocessor. It iteratively combines bin-packing solutions to determine a feasible task-to-processor allocation, splitting task loads as needed along the way so that the excess computation on one processor is assigned to a paired processor. Though different in formulation, QPS belongs in the same family of schedulers as RUN, which achieve optimality using a relaxed (partitioned) version of proportionate fairness. Unlike RUN, QPS departs from the dual schedule equivalence, thus yielding a simpler implementation with less use of global data structures. One might therefore expect that QPS should outperform RUN in the general case. Surprisingly instead, our implementation of QPS on LITMUS^RT invalidates this conjecture, showing that the QPS offline decisions may have an important influence on run-time performance. In this work, we present an extensive comparison between RUN and QPS, looking at both the offline and the online phases, to highlight their relative strengths and weaknesses.
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