不能得到更多的满足?:博弈论教育资源分组推荐

Z. Papamitsiou, A. Economides
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引用次数: 2

摘要

学生对教育资源的满意度是对这些资源在多大程度上满足学生学习期望的一种主观感知。向学生群体推荐教育资源,以优化所有学生的满意度为目标,是一项复杂的任务,因为缺乏联合的群体概况。本文采用博弈论的观点来解决在线协作学习环境中学生之间的利益冲突和资源推荐问题,而不是合并个人档案或融合个人推荐。小组成员是参与者,资源由一系列可能的行动组成,从所选资源中最大化每个成员的满意度是一个寻找纳什均衡的问题。在纳什均衡是帕累托有效的情况下,没有一个参与者可以在不减少其他参与者的收益的情况下获得更多的收益(满意度),这表明了整个群体的最优收益。建议的方法与其他最先进的方法的比较评估提供了统计上显著的结果,关于从推荐中预测群体满意度的误差和推荐排名列表的优度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Can't get more satisfaction?: game-theoretic group-recommendation of educational resources
Students' satisfaction from educational resources is a subjective perception of how well these resources meet students' expectations for learning. Recommending educational resources to groups of students, targeting at optimizing all students' satisfaction, is a complicated task due to the lack of joint group profiles. Instead of merging individual profiles or fusing individual recommendations, this paper follows a game-theoretic perspective for solving conflict of interest among students and recommending resources to groups in online collaborative learning contexts: the group members are the players, the resources comprise the set of possible actions, and maximizing each individual member's satisfaction from the selected resources is a problem of finding the Nash Equilibrium. In case the Nash Equilibrium is Pareto efficient, none of the players can get more payoff (satisfaction) without decreasing the payoff of any other player, indicating an optimal benefit for the group as a whole. The comparative evaluation of the suggested approach to other state-of-the-art methods provided statistically significant results regarding the error in predicted group satisfaction from the recommendation and the goodness of the ranked list of recommendations.
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