沉浸式虚拟环境中真实世界感知的振动触觉反馈

Dimitar Valkov, L. Linsen
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引用次数: 9

摘要

在沉浸式虚拟环境(IVE)中,用户的视觉和听觉感知被计算机生成的刺激所取代。因此,了解真实物体的位置对人身安全至关重要。虽然存在一些解决方案,例如,使用虚拟副本或显示交互空间边界的可见线索,但这些都限制了IVE设计或依赖于硬件设置。此外,大多数解决方案无法处理跟踪丢失、跟踪器校准错误或移动障碍物。然而,这些都是常见的场景,特别是对于日益流行的家庭虚拟现实设置。在本文中,我们提出了一个独立的硬件设备,旨在提醒IVE用户与现实世界物体的潜在碰撞。它使用安装在头戴式显示器(HMD)上的距离传感器和插入HMD面部垫的振动触觉驱动器。我们实现了不同类型的传感器-执行器映射,目的是找到一种映射功能,在正常使用中最小程度地干扰,但在危险情况下有效地警报。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Vibro-tactile Feedback for Real-world Awareness in Immersive Virtual Environments
In immersive virtual environments (IVE), users' visual and auditory perception is replaced by computer-generated stimuli. Thus, knowing the positions of real objects is crucial for physical safety. While some solutions exist, e. g., using virtual replicas or visible cues indicating the interaction space boundaries, these are limiting the IVE design or depend on the hardware setup. Moreover, most solutions cannot handle lost tracking, erroneous tracker calibration, or moving obstacles. However, these are common scenarios especially for the increasingly popular home virtual reality settings. In this paper, we present a stand-alone hardware device designed to alert IVE users for potential collisions with real-world objects. It uses distance sensors mounted on a head-mounted display (HMD) and vibro-tactile actuators inserted into the HMD's face cushion. We implemented different types of sensor-actuator mappings with the goal to find a mapping function that is minimally obtrusive in normal use, but efficiently alerting in risk situations.
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