STGAE:用于手部运动去噪的时空图自编码器

Kanglei Zhou, Zhiyuan Cheng, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang
{"title":"STGAE:用于手部运动去噪的时空图自编码器","authors":"Kanglei Zhou, Zhiyuan Cheng, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang","doi":"10.1109/ismar52148.2021.00018","DOIUrl":null,"url":null,"abstract":"Hand object interaction in mixed reality (MR) relies on the accurate tracking and estimation of human hands, which provide users with a sense of immersion. However, raw captured hand motion data always contains errors such as joints occlusion, dislocation, high-frequency noise, and involuntary jitter. Denoising and obtaining the hand motion data consistent with the user’s intention are of the utmost importance to enhance the interactive experience in MR. To this end, we propose an end-to-end method for hand motion denoising using the spatial-temporal graph auto-encoder (STGAE). The spatial and temporal patterns are recognized simultaneously by constructing the consecutive hand joint sequence as a spatial-temporal graph. Considering the complexity of the articulated hand structure, a simple yet effective partition strategy is proposed to model the physic-connected and symmetry-connected relationships. Graph convolution is applied to extract structural constraints of the hand, and a self-attention mechanism is to adjust the graph topology dynamically. Combining graph convolution and temporal convolution, a fundamental graph encoder or decoder block is proposed. We finally establish the hourglass residual auto-encoder to learn a manifold projection operation and a corresponding inverse projection through stacking these blocks. In this work, the proposed framework has been successfully used in hand motion data denoising with preserving structural constraints between joints. Extensive quantitative and qualitative experiments show that the proposed method has achieved better performance than the state-of-the-art approaches.","PeriodicalId":395413,"journal":{"name":"2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"STGAE: Spatial-Temporal Graph Auto-Encoder for Hand Motion Denoising\",\"authors\":\"Kanglei Zhou, Zhiyuan Cheng, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang\",\"doi\":\"10.1109/ismar52148.2021.00018\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Hand object interaction in mixed reality (MR) relies on the accurate tracking and estimation of human hands, which provide users with a sense of immersion. However, raw captured hand motion data always contains errors such as joints occlusion, dislocation, high-frequency noise, and involuntary jitter. Denoising and obtaining the hand motion data consistent with the user’s intention are of the utmost importance to enhance the interactive experience in MR. To this end, we propose an end-to-end method for hand motion denoising using the spatial-temporal graph auto-encoder (STGAE). The spatial and temporal patterns are recognized simultaneously by constructing the consecutive hand joint sequence as a spatial-temporal graph. Considering the complexity of the articulated hand structure, a simple yet effective partition strategy is proposed to model the physic-connected and symmetry-connected relationships. Graph convolution is applied to extract structural constraints of the hand, and a self-attention mechanism is to adjust the graph topology dynamically. Combining graph convolution and temporal convolution, a fundamental graph encoder or decoder block is proposed. We finally establish the hourglass residual auto-encoder to learn a manifold projection operation and a corresponding inverse projection through stacking these blocks. In this work, the proposed framework has been successfully used in hand motion data denoising with preserving structural constraints between joints. Extensive quantitative and qualitative experiments show that the proposed method has achieved better performance than the state-of-the-art approaches.\",\"PeriodicalId\":395413,\"journal\":{\"name\":\"2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ismar52148.2021.00018\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ismar52148.2021.00018","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

摘要

混合现实(MR)中的手物交互依赖于对人手的精确跟踪和估计,这为用户提供了一种沉浸感。然而,原始捕获的手部运动数据总是包含错误,如关节咬合、脱位、高频噪声和不自主抖动。去噪和获取符合用户意图的手部运动数据对于增强mr中的交互体验至关重要。为此,我们提出了一种基于时空图自编码器(STGAE)的端到端手部运动去噪方法。通过构建连续的手关节序列作为一个时空图来同时识别空间和时间模式。考虑到关节手结构的复杂性,提出了一种简单有效的划分策略来建模物理连接和对称连接的关系。利用图卷积提取手的结构约束,采用自关注机制动态调整图拓扑。结合图卷积和时间卷积,提出了一种基本的图编码器或解码器模块。最后,我们建立了沙漏残差自编码器,通过叠加这些块来学习流形投影运算和相应的逆投影。在这项工作中,所提出的框架已成功地用于手部运动数据去噪,同时保留了关节之间的结构约束。大量的定量和定性实验表明,该方法取得了比现有方法更好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
STGAE: Spatial-Temporal Graph Auto-Encoder for Hand Motion Denoising
Hand object interaction in mixed reality (MR) relies on the accurate tracking and estimation of human hands, which provide users with a sense of immersion. However, raw captured hand motion data always contains errors such as joints occlusion, dislocation, high-frequency noise, and involuntary jitter. Denoising and obtaining the hand motion data consistent with the user’s intention are of the utmost importance to enhance the interactive experience in MR. To this end, we propose an end-to-end method for hand motion denoising using the spatial-temporal graph auto-encoder (STGAE). The spatial and temporal patterns are recognized simultaneously by constructing the consecutive hand joint sequence as a spatial-temporal graph. Considering the complexity of the articulated hand structure, a simple yet effective partition strategy is proposed to model the physic-connected and symmetry-connected relationships. Graph convolution is applied to extract structural constraints of the hand, and a self-attention mechanism is to adjust the graph topology dynamically. Combining graph convolution and temporal convolution, a fundamental graph encoder or decoder block is proposed. We finally establish the hourglass residual auto-encoder to learn a manifold projection operation and a corresponding inverse projection through stacking these blocks. In this work, the proposed framework has been successfully used in hand motion data denoising with preserving structural constraints between joints. Extensive quantitative and qualitative experiments show that the proposed method has achieved better performance than the state-of-the-art approaches.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信