三种虚拟现实场景对学习的影响

Xiaozhe Yang, Pei-Yu Cheng, Xue Yang
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引用次数: 7

摘要

虚拟现实是一种身临其境的技术,它给用户一种现实生活中的体验,否则是不可能的。目前,vr主要用于娱乐领域。然而,它们对于教学和学习来说是强大的。本文讨论了使用HTC VIVE VR耳机的三种不同的学习体验:交互式3D模型、角色扮演场景和三维空间创造。我们将讨论当前VR技术在教学和学习方面的优势、局限性和潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Impact of Three Types of Virtual Reality Scene on Learning
Virtual Reality is an immersive technology that gives the user a real-life experience otherwise impossible. Currently, VRs are mostly used in entertainment. However, they can be powerful for teaching and learning. This paper discusses three different learning experiences using the HTC VIVE VR headphone: Interactive 3D model, role play scene, and 3-D creation of space. We discuss benefits, limits, and potentials of the current VR technology for teaching and learning.
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