二次样条曲线技术

V. Pratt
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引用次数: 95

摘要

提出了一些技术,使二次曲线更有效地用于二维计算机图形。简要介绍了面向计算机图形学的二次样条理论。我们使Pitteway的算法精确,并修复了自1967年引入以来一直困扰该算法的“混叠”问题。圆锥曲线的曲率匹配问题是通过一个简单的端点曲率公式来解决的,该公式允许曲率在非拐点处精确匹配,并且比以前在拐点处实现的更接近。给出了二次样条曲线的最小曲率变化公式。这些技术为Pavlidis的立场提供了额外的支持[6],即圆锥曲线通常可以非常有效地作为样条曲线。这项工作的动机是,并提供了很多基础,圆锥样条的实现在Sun Microsystems作为Sun的Pixrect图形包的一部分,Sun的图形支持的最低层。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Techniques for conic splines
A number of techniques are presented for making conic splines more effective for 2D computer graphics. We give a brief account of the theory of conic splines oriented to computer graphics. We make Pitteway's algorithm exact, and repair an "aliasing" problem that has plagued the algorithm since its introduction in 1967. The curvature-matching problem for conics is solved by way of a simple formula for curvature at an endpoint which permits curvature to be matched exactly at non-inflectior points and more closely than was previously realized possible at points of inflection. A formula for minimum-curvature-variation of conic splines is given. These techniques provide additional support for Pavlidis' position [6] that conics can often be very effective as splines.The work was motivated by, and provides much of the foundation for, an implementation of conic splines at Sun Microsystems as part of Sun's Pixrect graphics package, the lowest layer of Sun's graphics support.
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