逃跑的人:基于假阴性估计的黄金农民检测方法

Atanu Roy, M. Ahmad, Chandrima Sarkar, Brian Keegan, J. Srivastava
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引用次数: 15

摘要

金农检测问题是大型多人在线游戏(MMOs)中存在非法行为的玩家检测问题,目前已被广泛研究。传统上,检测社会系统中的淘金者或其他离经叛道的行为者被理解为一个二元分类问题,但假阴性问题对管理者来说很重要,因为残余行为者可以作为随后秘密组织的骨干。在本文中,我们通过使用捕获-再捕获技术进行假负估计,并将其与图聚类技术相结合,以确定农民和普通玩家的社交网络中“隐藏”的淘金者,从而解决mmo中淘金者的假负估计问题,从而弥补了这一文献空白。本文将挖金问题重新定义为假负估计问题,并对共同扩展的MMO网络中的挖金者进行估计,而这在之前是游戏管理员无法察觉的。它还使用图划分技术识别这些未被发现的淘金者,并应用网络数据来解决罕见的类分类问题。该研究中的实验发现,53%的淘金者之前未被游戏管理者发现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Ones that Got Away: False Negative Estimation Based Approaches for Gold Farmer Detection
The problem of gold farmer detection is the problem of detecting players with illicit behaviors in massively multiplayer online games (MMOs) and has been studied extensively. Detecting gold farmers or other deviant actors in social systems is traditionally understood as a binary classification problem, but the issue of false negatives is significant for administrators as residual actors can serve as the backbone for subsequent clandestine organizing. In this paper we address this gap in the literature by addressing the problem of false negative estimation for gold farmers in MMOs by employing the capture-recapture technique for false negative estimation and combine it with graph clustering techniques to determine "hidden" gold farmers in social networks of farmers and normal players. This paper redefines the problem of gold farming as a false negative estimation problem and estimates the gold farmers in co-extensive MMO networks, previously undetected by the game administrators. It also identifies these undetected gold farmers using graph partitioning techniques and applies network data to address rare class classification problem. The experiments in this research found 53% gold farmers who were previously undetected by the game administrators.
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