{"title":"严肃游戏设计是否具有政治性?使用游戏引擎时的竞争逻辑","authors":"Edouard Pignot","doi":"10.1109/VS-GAMES.2013.6624234","DOIUrl":null,"url":null,"abstract":"this poster looks at how game engines silently incorporate ideologico-affective features, showing that technology, far from being value-free, is also politically and fantasmatically constructed, and this is especially important in the context of gamification, which involves a new vision of enjoyment and education.","PeriodicalId":154846,"journal":{"name":"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)","volume":"40 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-10-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Is Serious Games Design Political? The Competing Logics When Using a Game Engine\",\"authors\":\"Edouard Pignot\",\"doi\":\"10.1109/VS-GAMES.2013.6624234\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"this poster looks at how game engines silently incorporate ideologico-affective features, showing that technology, far from being value-free, is also politically and fantasmatically constructed, and this is especially important in the context of gamification, which involves a new vision of enjoyment and education.\",\"PeriodicalId\":154846,\"journal\":{\"name\":\"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)\",\"volume\":\"40 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-10-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VS-GAMES.2013.6624234\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VS-GAMES.2013.6624234","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Is Serious Games Design Political? The Competing Logics When Using a Game Engine
this poster looks at how game engines silently incorporate ideologico-affective features, showing that technology, far from being value-free, is also politically and fantasmatically constructed, and this is especially important in the context of gamification, which involves a new vision of enjoyment and education.