通过人物角色的使用来理解学生的经历

M. Lilley, Andrew Pyper, Sue Attwood
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引用次数: 19

摘要

本文报告了赫特福德大学计算机科学可用性小组进行的工作,其中应用了以用户为中心的设计方法来深入了解我们的本科远程学习学生群体。具体地说,这里报告的工作关注的是用于人物角色发展的方法,以及如何将这些方法应用于学习经验的设计。本文还包括作为这项工作的一部分产生的人物角色的样本。与工作人员的讨论引起了对这种做法的不同反应;一些同事觉得他们已经对谁是学习者有了很好的直觉。然而,这里有人认为,使用人物角色的好处之一是它们如何使这些隐性知识变得明确,以及这对我们的学习者是谁的集体理解的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Understanding the Student Experience through the Use of Personas
This paper reports on work conducted by the Computer Science Usability Group at the University of Hertfordshire in which a User-Centred Design methodology was applied to gain a deeper understanding of our undergraduate distance learning student population. Specifically, the work reported here is concerned with the approach employed to the development of personas, and how these were applied to the design of learning experiences. This paper also includes samples of the personas produced as part of this work. Discussions with staff elicited a mixed response to the approach; some colleagues felt they already had a good intuitive sense of who the learners were. However it is argued here that one of the benefits of using personas is in how they make such implicit knowledge explicit and the impact this has upon the collective understanding of who our learners are.
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