M. Pelikán, K. Sastry, D. Goldberg, Martin Volker Butz, Mark Hauschild
{"title":"演化算法在具有最近邻相互作用和可调重叠的自然景观上的性能","authors":"M. Pelikán, K. Sastry, D. Goldberg, Martin Volker Butz, Mark Hauschild","doi":"10.1145/1569901.1570018","DOIUrl":null,"url":null,"abstract":"This paper presents a class of NK landscapes with nearest-neighbor interactions and tunable overlap. The considered class of NK landscapes is solvable in polynomial time using dynamic programming; this allows us to generate a large number of random problem instances with known optima. Several genetic and evolutionary algorithms are then applied to the generated problem instances. The results are analyzed and related to scalability theory for genetic algorithms and estimation of distribution algorithms.","PeriodicalId":193093,"journal":{"name":"Proceedings of the 11th Annual conference on Genetic and evolutionary computation","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-07-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"43","resultStr":"{\"title\":\"Performance of evolutionary algorithms on NK landscapes with nearest neighbor interactions and tunable overlap\",\"authors\":\"M. Pelikán, K. Sastry, D. Goldberg, Martin Volker Butz, Mark Hauschild\",\"doi\":\"10.1145/1569901.1570018\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a class of NK landscapes with nearest-neighbor interactions and tunable overlap. The considered class of NK landscapes is solvable in polynomial time using dynamic programming; this allows us to generate a large number of random problem instances with known optima. Several genetic and evolutionary algorithms are then applied to the generated problem instances. The results are analyzed and related to scalability theory for genetic algorithms and estimation of distribution algorithms.\",\"PeriodicalId\":193093,\"journal\":{\"name\":\"Proceedings of the 11th Annual conference on Genetic and evolutionary computation\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-07-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"43\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 11th Annual conference on Genetic and evolutionary computation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1569901.1570018\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 11th Annual conference on Genetic and evolutionary computation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1569901.1570018","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Performance of evolutionary algorithms on NK landscapes with nearest neighbor interactions and tunable overlap
This paper presents a class of NK landscapes with nearest-neighbor interactions and tunable overlap. The considered class of NK landscapes is solvable in polynomial time using dynamic programming; this allows us to generate a large number of random problem instances with known optima. Several genetic and evolutionary algorithms are then applied to the generated problem instances. The results are analyzed and related to scalability theory for genetic algorithms and estimation of distribution algorithms.