高度详细的模式分裂,交互式液体模拟

H. Cords
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引用次数: 13

摘要

这项工作介绍了一种高度详细的、交互式液体模拟的新技术。类似于模式分裂方法(例如在海洋学中使用),我们将低频液体流动的模拟与高频自由表面波的模拟分开。因此,可以极大地提高高度详细的液体模拟的性能。因此,我们使用二维波动方程进行表面模拟,使用三维Navier-Stokes方程描述液体流动。因此,表面和液体流动是基于物理模拟的,从而产生高度详细和完全交互的液体模拟:液体根据重力、地面、障碍物和相互作用流动,表面与撞击、移动障碍物相互作用或模拟高度详细的表面波的传播。我们的方法在高帧率下获得了逼真的结果。因此,它非常适合今天的电子游戏,vr环境或医疗模拟器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mode-splitting for highly detailed, interactive liquid simulation
This work introduces a new technique for highly detailed, interactive liquid simulations. Similar to the mode-splitting method (used e.g. in oceanography), we separate the simulation of the low-frequency liquid flow and the high-frequency free surface waves. Hence, the performance for highly detailed liquid simulations can be increased immensely. Thereby, we use the 2D wave equation for surface simulation and the 3D Navier-Stokes equations for describing the liquid flow. Thus, the surface as well as the liquid flow are simulated physically-based, resulting in highly detailed and fully interactive liquid simulations: The liquid flows according to gravity, ground, obstacles and interactions, and the surface interacts with impacts, moving obstacles or simulates the propagation of highly detailed surface waves. Our method obtains realistic results at high framerates. Therefore, it is very suitable for today's video games, VR-Environments or medical simulators.
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