M. Owayjan, Hasan A. Ezzidine Fady C. Elias-Sleiman, Nourhane Haidar
{"title":"交互式面部机器人","authors":"M. Owayjan, Hasan A. Ezzidine Fady C. Elias-Sleiman, Nourhane Haidar","doi":"10.17781/P002435","DOIUrl":null,"url":null,"abstract":"The interaction between humans and robots has increased and become more personalized in this century. Robots are being used in various fields such as medicine, manufacturing, automation, etc.; however, they lack the interaction capability that is found in a human mainly because more than 60% of human communication is non-verbal, and thus, is hard to replace him. This project presents an interactive face robot which is able to mimic the six universal human facial expressions: happiness, surprise, fear, sadness, anger, and disgust. It can interact with the user using speech recognition in order to mimic a career/major adviser. The Interactive Face Robot is made out of a rubber mask to simulate the skin. Facial expressions are created by moving muscle-like structures based on a facial mass-spring model. Nine servo motors move the different action units in the face to create the different expressions. The Interactive Face Robot mimics a career/major adviser using speech recognition software, the BitVoicer, which recognizes the user’s speech and communicates with a LabVIEWTM program that evaluates the answers and calculates the best career/major choice. The LabVIEWTM program, which runs on a laptop computer, also converts the pre-defined questions that the robot asks into voice, and communicates with an Arduino Mega the expression that the face is to generate. Using pulse-width modulation, the Arduino Mega controls the needed servo motors to create the necessary facial expression. The Interactive Face Robot has proven to be user-friendly, and interacted with humans as pre-programmed. Facial expressions provide robots with more capabilities for human-like interactions, making them more adequate for applications requiring interactions with humans. This Interactive Face Robot can replace a career/major adviser, and can be programmed as a receptionist, front-desk operator, or can be used in therapeutic applications. Keywords—HCI; Facial Expressions; Interactive Robot","PeriodicalId":211757,"journal":{"name":"International journal of new computer architectures and their applications","volume":"45 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Interactive Face Robot\",\"authors\":\"M. Owayjan, Hasan A. Ezzidine Fady C. Elias-Sleiman, Nourhane Haidar\",\"doi\":\"10.17781/P002435\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The interaction between humans and robots has increased and become more personalized in this century. Robots are being used in various fields such as medicine, manufacturing, automation, etc.; however, they lack the interaction capability that is found in a human mainly because more than 60% of human communication is non-verbal, and thus, is hard to replace him. This project presents an interactive face robot which is able to mimic the six universal human facial expressions: happiness, surprise, fear, sadness, anger, and disgust. It can interact with the user using speech recognition in order to mimic a career/major adviser. The Interactive Face Robot is made out of a rubber mask to simulate the skin. Facial expressions are created by moving muscle-like structures based on a facial mass-spring model. Nine servo motors move the different action units in the face to create the different expressions. The Interactive Face Robot mimics a career/major adviser using speech recognition software, the BitVoicer, which recognizes the user’s speech and communicates with a LabVIEWTM program that evaluates the answers and calculates the best career/major choice. The LabVIEWTM program, which runs on a laptop computer, also converts the pre-defined questions that the robot asks into voice, and communicates with an Arduino Mega the expression that the face is to generate. Using pulse-width modulation, the Arduino Mega controls the needed servo motors to create the necessary facial expression. The Interactive Face Robot has proven to be user-friendly, and interacted with humans as pre-programmed. Facial expressions provide robots with more capabilities for human-like interactions, making them more adequate for applications requiring interactions with humans. This Interactive Face Robot can replace a career/major adviser, and can be programmed as a receptionist, front-desk operator, or can be used in therapeutic applications. 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The interaction between humans and robots has increased and become more personalized in this century. Robots are being used in various fields such as medicine, manufacturing, automation, etc.; however, they lack the interaction capability that is found in a human mainly because more than 60% of human communication is non-verbal, and thus, is hard to replace him. This project presents an interactive face robot which is able to mimic the six universal human facial expressions: happiness, surprise, fear, sadness, anger, and disgust. It can interact with the user using speech recognition in order to mimic a career/major adviser. The Interactive Face Robot is made out of a rubber mask to simulate the skin. Facial expressions are created by moving muscle-like structures based on a facial mass-spring model. Nine servo motors move the different action units in the face to create the different expressions. The Interactive Face Robot mimics a career/major adviser using speech recognition software, the BitVoicer, which recognizes the user’s speech and communicates with a LabVIEWTM program that evaluates the answers and calculates the best career/major choice. The LabVIEWTM program, which runs on a laptop computer, also converts the pre-defined questions that the robot asks into voice, and communicates with an Arduino Mega the expression that the face is to generate. Using pulse-width modulation, the Arduino Mega controls the needed servo motors to create the necessary facial expression. The Interactive Face Robot has proven to be user-friendly, and interacted with humans as pre-programmed. Facial expressions provide robots with more capabilities for human-like interactions, making them more adequate for applications requiring interactions with humans. This Interactive Face Robot can replace a career/major adviser, and can be programmed as a receptionist, front-desk operator, or can be used in therapeutic applications. Keywords—HCI; Facial Expressions; Interactive Robot