{"title":"基于多执行策略的定时Petri网的仿真与分析环境的面向对象构建方法","authors":"G. Manduchi, M. Moro","doi":"10.1109/MASCOT.1994.284403","DOIUrl":null,"url":null,"abstract":"The paper describes a programming environment based on the timed Petri net paradigm with generally distributed transition firing times and with several execution policies. The user interaction is supported by a X Window-based graphical interface. The graphical editor, which allows both bottom-up and top-down modeling, is based on a hierarchy (toolkit) of graphical objects (widgets). A discrete-event simulator is provided: it is composed by a set of basic simulation objects assembled from the model description. A simulator prototype has been developed using the C++ programming language.<<ETX>>","PeriodicalId":288344,"journal":{"name":"Proceedings of International Workshop on Modeling, Analysis and Simulation of Computer and Telecommunication Systems","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"An object oriented approach in building an environment for simulation and analysis based on timed Petri nets with multiple execution policies\",\"authors\":\"G. Manduchi, M. Moro\",\"doi\":\"10.1109/MASCOT.1994.284403\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper describes a programming environment based on the timed Petri net paradigm with generally distributed transition firing times and with several execution policies. The user interaction is supported by a X Window-based graphical interface. The graphical editor, which allows both bottom-up and top-down modeling, is based on a hierarchy (toolkit) of graphical objects (widgets). A discrete-event simulator is provided: it is composed by a set of basic simulation objects assembled from the model description. A simulator prototype has been developed using the C++ programming language.<<ETX>>\",\"PeriodicalId\":288344,\"journal\":{\"name\":\"Proceedings of International Workshop on Modeling, Analysis and Simulation of Computer and Telecommunication Systems\",\"volume\":\"20 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1994-01-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of International Workshop on Modeling, Analysis and Simulation of Computer and Telecommunication Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MASCOT.1994.284403\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of International Workshop on Modeling, Analysis and Simulation of Computer and Telecommunication Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MASCOT.1994.284403","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An object oriented approach in building an environment for simulation and analysis based on timed Petri nets with multiple execution policies
The paper describes a programming environment based on the timed Petri net paradigm with generally distributed transition firing times and with several execution policies. The user interaction is supported by a X Window-based graphical interface. The graphical editor, which allows both bottom-up and top-down modeling, is based on a hierarchy (toolkit) of graphical objects (widgets). A discrete-event simulator is provided: it is composed by a set of basic simulation objects assembled from the model description. A simulator prototype has been developed using the C++ programming language.<>