{"title":"人工智能下基于游戏引擎的影视艺术产业解决方案","authors":"Xinyue Zhou, Meng Li","doi":"10.1145/3421766.3421876","DOIUrl":null,"url":null,"abstract":"With the rapid development of computer technology, higher requirements are put forward for the design of game software. As a typical example, artificial intelligence technology is one of the main technologies in the development and application of game software in recent years, which can meet the requirements of realtime characteristics and bring more rich experience for game players. This paper mainly discusses the application of AI technology from game engine, character movement and path planning.","PeriodicalId":360184,"journal":{"name":"Proceedings of the 2nd International Conference on Artificial Intelligence and Advanced Manufacture","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Industrial solution of film and television art based on game engine under artificial intelligence\",\"authors\":\"Xinyue Zhou, Meng Li\",\"doi\":\"10.1145/3421766.3421876\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"With the rapid development of computer technology, higher requirements are put forward for the design of game software. As a typical example, artificial intelligence technology is one of the main technologies in the development and application of game software in recent years, which can meet the requirements of realtime characteristics and bring more rich experience for game players. This paper mainly discusses the application of AI technology from game engine, character movement and path planning.\",\"PeriodicalId\":360184,\"journal\":{\"name\":\"Proceedings of the 2nd International Conference on Artificial Intelligence and Advanced Manufacture\",\"volume\":\"13 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-10-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2nd International Conference on Artificial Intelligence and Advanced Manufacture\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3421766.3421876\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2nd International Conference on Artificial Intelligence and Advanced Manufacture","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3421766.3421876","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Industrial solution of film and television art based on game engine under artificial intelligence
With the rapid development of computer technology, higher requirements are put forward for the design of game software. As a typical example, artificial intelligence technology is one of the main technologies in the development and application of game software in recent years, which can meet the requirements of realtime characteristics and bring more rich experience for game players. This paper mainly discusses the application of AI technology from game engine, character movement and path planning.