{"title":"仙境:一种新颖的基于抽象的离核图处理系统","authors":"Mingxing Zhang, Yongwei Wu, Youwei Zhuo, Xuehai Qian, Chengying Huan, Kang Chen","doi":"10.1145/3173162.3173208","DOIUrl":null,"url":null,"abstract":"Many important graph applications are iterative algorithms that repeatedly process the input graph until convergence. For such algorithms, graph abstraction is an important technique: although much smaller than the original graph, it can bootstrap an initial result that can significantly accelerate the final convergence speed, leading to a better overall performance. However, existing graph abstraction techniques typically assume either fully in-memory or distributed environment, which leads to many obstacles preventing the application to an out-of-core graph processing system. In this paper, we propose Wonderland, a novel out-of-core graph processing system based on abstraction. Wonderland has three unique features: 1) A simple method applicable to out-of-core systems allowing users to extract effective abstractions from the original graph with acceptable cost and a specific memory limit; 2) Abstraction-enabled information propagation, where an abstraction can be used as a bridge over the disjoint on-disk graph partitions; 3) Abstraction guided priority scheduling, where an abstraction can infer the better priority-based order in processing on-disk graph partitions. Wonderland is a significant advance over the state-of-the-art because it not only makes graph abstraction feasible to out-of-core systems, but also broadens the applications of the concept in important ways. Evaluation results of Wonderland reveal that Wonderland achieves a drastic speedup over the other state-of-the-art systems, up to two orders of magnitude for certain cases.","PeriodicalId":302876,"journal":{"name":"Proceedings of the Twenty-Third International Conference on Architectural Support for Programming Languages and Operating Systems","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"59","resultStr":"{\"title\":\"Wonderland: A Novel Abstraction-Based Out-Of-Core Graph Processing System\",\"authors\":\"Mingxing Zhang, Yongwei Wu, Youwei Zhuo, Xuehai Qian, Chengying Huan, Kang Chen\",\"doi\":\"10.1145/3173162.3173208\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Many important graph applications are iterative algorithms that repeatedly process the input graph until convergence. For such algorithms, graph abstraction is an important technique: although much smaller than the original graph, it can bootstrap an initial result that can significantly accelerate the final convergence speed, leading to a better overall performance. However, existing graph abstraction techniques typically assume either fully in-memory or distributed environment, which leads to many obstacles preventing the application to an out-of-core graph processing system. In this paper, we propose Wonderland, a novel out-of-core graph processing system based on abstraction. Wonderland has three unique features: 1) A simple method applicable to out-of-core systems allowing users to extract effective abstractions from the original graph with acceptable cost and a specific memory limit; 2) Abstraction-enabled information propagation, where an abstraction can be used as a bridge over the disjoint on-disk graph partitions; 3) Abstraction guided priority scheduling, where an abstraction can infer the better priority-based order in processing on-disk graph partitions. Wonderland is a significant advance over the state-of-the-art because it not only makes graph abstraction feasible to out-of-core systems, but also broadens the applications of the concept in important ways. Evaluation results of Wonderland reveal that Wonderland achieves a drastic speedup over the other state-of-the-art systems, up to two orders of magnitude for certain cases.\",\"PeriodicalId\":302876,\"journal\":{\"name\":\"Proceedings of the Twenty-Third International Conference on Architectural Support for Programming Languages and Operating Systems\",\"volume\":\"9 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-03-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"59\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Twenty-Third International Conference on Architectural Support for Programming Languages and Operating Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3173162.3173208\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Twenty-Third International Conference on Architectural Support for Programming Languages and Operating Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3173162.3173208","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Wonderland: A Novel Abstraction-Based Out-Of-Core Graph Processing System
Many important graph applications are iterative algorithms that repeatedly process the input graph until convergence. For such algorithms, graph abstraction is an important technique: although much smaller than the original graph, it can bootstrap an initial result that can significantly accelerate the final convergence speed, leading to a better overall performance. However, existing graph abstraction techniques typically assume either fully in-memory or distributed environment, which leads to many obstacles preventing the application to an out-of-core graph processing system. In this paper, we propose Wonderland, a novel out-of-core graph processing system based on abstraction. Wonderland has three unique features: 1) A simple method applicable to out-of-core systems allowing users to extract effective abstractions from the original graph with acceptable cost and a specific memory limit; 2) Abstraction-enabled information propagation, where an abstraction can be used as a bridge over the disjoint on-disk graph partitions; 3) Abstraction guided priority scheduling, where an abstraction can infer the better priority-based order in processing on-disk graph partitions. Wonderland is a significant advance over the state-of-the-art because it not only makes graph abstraction feasible to out-of-core systems, but also broadens the applications of the concept in important ways. Evaluation results of Wonderland reveal that Wonderland achieves a drastic speedup over the other state-of-the-art systems, up to two orders of magnitude for certain cases.