用于分布式虚拟环境中特定于任务的资产优先级的QUICK框架

M. Capps
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引用次数: 24

摘要

在虚拟环境系统中,最终目标是尽可能提供最高保真度的用户体验。本文描述了在每个任务的基础上优化保真度的一般表单框架。虚拟世界数据库是优先排序的;根据显示平台、虚拟世界状态和(可能变化的)任务目标动态地重新计算排序。使用QUICK模型进行优化,该模型集成了表征质量、场景节点重要性和机器资源成本的评级。该方法已在一个原型显示和分布式缓存管理系统中实现,该系统可以集成到大多数现有的网络虚拟现实应用中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The QUICK framework for task-specific asset prioritization in distributed virtual environments
In virtual environment systems, the ultimate goal is delivery of the highest-fidelity user experience possible. The paper describes a general form framework for optimizing fidelity on a per-task basis. The virtual world database is priority ordered; the ordering is dynamically recomputed based on display platform, virtual world state, and (possibly shifting) task objectives. Optimization is performed with the QUICK model, which integrates ratings of representational quality, scene node importance, and machine resource cost. The approach has been implemented in a prototype display and distributed cache management system, which can be incorporated into most existing networked virtual reality applications.
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