设计编程练习的原则,以尽量减少学生的不良学习行为

A. Carbone, J. Hurst, Ian M. Mitchell, Dick Gunstone
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引用次数: 31

摘要

在大多数编程入门课程中,任务都是作为学习的关键部分交给学生完成的。这些任务被认为很重要,因为它们要求学生将知识应用于新情况。然而,通常任务并没有被认为是指导学生学习行为的工具。本文旨在鼓励学者们开始思考他们设定的任务,特别是它探索了影响学生学习和理解的编程任务的特征,这是莫纳什大学计算机科学学位第一年本科课程的一部分。编程任务的特点导致了三种不良的学习行为:肤浅的注意,冲动的注意和停留。本研究收集的描述学生参与任务的数据是由学生和导师提供的。本文最后列出了在制定编程练习时要考虑的一般性改进,以尽量减少学生的不良学习行为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Principles for designing programming exercises to minimise poor learning behaviours in students
In most introductory programming courses tasks are given to students to complete as a crucial part of their study. The tasks are considered important because they require students to apply their knowledge to new situations. However, often the tasks have not been considered as a vehicle that can direct learning behaviours in students. This paper aims to encourage academics to start thinking about the tasks they set, in particular it explores characteristics of programming tasks that affect student learning and understanding in a first year undergraduate course as part of a degree in Computer Science at Monash University. Attention is paid to features of programming tasks that led to three poor learning behaviours: Superficial Attention, Impulsive Attention and Staying Stuck. The data gathered for this study which describe the students' engagement in the tasks are provided by students and tutors. The paper concludes with a list of generic improvements to be considered when formulating programming exercises to minimise poor learning behaviours in students.
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