{"title":"一个基于层级骨架的隐式模型","authors":"M. Malheiros, Wu Shin-Ting","doi":"10.1109/SIGRA.1997.625150","DOIUrl":null,"url":null,"abstract":"Implicit modeling is a recent trend in computer graphics and a variety of skeleton based models have been proposed. We present a hierarchical framework that can encompass a wide range of these variants, providing a more flexible way for defining the shape of implicit objects. We also derive a new decay function, which is computationally cheap.","PeriodicalId":445648,"journal":{"name":"Proceedings X Brazilian Symposium on Computer Graphics and Image Processing","volume":"50 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1997-10-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"A hierarchical skeleton-based implicit model\",\"authors\":\"M. Malheiros, Wu Shin-Ting\",\"doi\":\"10.1109/SIGRA.1997.625150\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Implicit modeling is a recent trend in computer graphics and a variety of skeleton based models have been proposed. We present a hierarchical framework that can encompass a wide range of these variants, providing a more flexible way for defining the shape of implicit objects. We also derive a new decay function, which is computationally cheap.\",\"PeriodicalId\":445648,\"journal\":{\"name\":\"Proceedings X Brazilian Symposium on Computer Graphics and Image Processing\",\"volume\":\"50 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1997-10-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings X Brazilian Symposium on Computer Graphics and Image Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SIGRA.1997.625150\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings X Brazilian Symposium on Computer Graphics and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIGRA.1997.625150","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Implicit modeling is a recent trend in computer graphics and a variety of skeleton based models have been proposed. We present a hierarchical framework that can encompass a wide range of these variants, providing a more flexible way for defining the shape of implicit objects. We also derive a new decay function, which is computationally cheap.