WayBot:扮演爪哇木偶的低成本操纵器

S. Adinandra, Nugroho Atmaja Adhilaga, Dani Erfawan
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引用次数: 2

摘要

作为最成功的游戏设备之一,Kinect在游戏之外也得到了广泛的应用。Kinect为立体摄像机提供了简单、廉价的解决方案。它在软件架构上的开放性开启了许多新的应用程序。本文提出了一个连接Kinect、arduino、MATLAB和4-DOF (RRRR 3D)机械手的平台。机械手被设计成一个爪哇木偶角色,操作者可以扮演这个角色,称为大郎。通过简单的矢量操作,Kinect的骨骼数据被转换成关节角度,并发送给机械手。研究了不同的Kinect参数,以找到最优的控制设置。实验结果表明,该平台在仅采用前馈控制方案的情况下,仍能有效地控制机械手。两个大娘角色在这个平台上演得很好。该平台还可以用作机器人教学工具包。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
WayBot: A low cost manipulator for playing Javanese puppet
As one of the most successful game kit, Kinect has been used widely outside gaming. Kinect provides easy and cheap solution for stereo camera. Its openness in software architecture unlocks many new applications. This paper presents a platform that can be used to connect Kinect, arduino, MATLAB and a 4-DOF (RRRR 3D) manipulator. The manipulator is designed as a Wayang (Javanese puppet) character that can be played by the operator called dalang. Using a simple vector manipulation, the skeleton data from Kinect is translated into joint angles, which are sent to the manipulator. Different Kinect parameters are investigated to find the optimal control settings. Experimental results show that the platform can effectively control the manipulator although only using feedforward control scheme. Two wayang characters have been played well using the platform. The platform can also be used as a robotics teaching kit.
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