{"title":"基于粒子的多智能体学习算法","authors":"Philip R. Cook, M. Goodrich","doi":"10.1109/ICMLA.2010.15","DOIUrl":null,"url":null,"abstract":"Learning is one way to determine how agents should act, but learning in multi-agent systems is more difficult than in single-agent systems because other learning agents modify their behavior. We introduce a particle-based algorithm called MMM-PHC. MMM-PHC promotes convergence to Nash equilibria in matrix games using the ideas of maxim in strategies and partial commitment. Partial commitment is implemented by restricting policies to a simplex. Simulations show that MMM-PHC performs on a larger class of games than WoLFPHC.","PeriodicalId":336514,"journal":{"name":"2010 Ninth International Conference on Machine Learning and Applications","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"MMM-PHC: A Particle-Based Multi-Agent Learning Algorithm\",\"authors\":\"Philip R. Cook, M. Goodrich\",\"doi\":\"10.1109/ICMLA.2010.15\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Learning is one way to determine how agents should act, but learning in multi-agent systems is more difficult than in single-agent systems because other learning agents modify their behavior. We introduce a particle-based algorithm called MMM-PHC. MMM-PHC promotes convergence to Nash equilibria in matrix games using the ideas of maxim in strategies and partial commitment. Partial commitment is implemented by restricting policies to a simplex. Simulations show that MMM-PHC performs on a larger class of games than WoLFPHC.\",\"PeriodicalId\":336514,\"journal\":{\"name\":\"2010 Ninth International Conference on Machine Learning and Applications\",\"volume\":\"14 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-12-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 Ninth International Conference on Machine Learning and Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICMLA.2010.15\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Ninth International Conference on Machine Learning and Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMLA.2010.15","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
MMM-PHC: A Particle-Based Multi-Agent Learning Algorithm
Learning is one way to determine how agents should act, but learning in multi-agent systems is more difficult than in single-agent systems because other learning agents modify their behavior. We introduce a particle-based algorithm called MMM-PHC. MMM-PHC promotes convergence to Nash equilibria in matrix games using the ideas of maxim in strategies and partial commitment. Partial commitment is implemented by restricting policies to a simplex. Simulations show that MMM-PHC performs on a larger class of games than WoLFPHC.